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Latest xLights/Nutcracker software / Re: 2017.23 xLights released
« Last post by Gilrock on Today at 07:34:51 AM »
Well I was looking at the first reply that said he went from v20 to v23 and rendering became super fast.
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Bugs in xLights/Nutcracker / Re: Bug twice in about 10 mins.
« Last post by Gilrock on Today at 07:33:14 AM »
So from those debug files all I can tell it that it crashed when you right-clicked on a row heading.  Not much we can do with just that info.  Its usually not worth posting the files unless you also know the steps it takes to cause it again.  If we can't cause it we usually can't fix it.  There is a small chance we inspect a function a guess at the reason it could fail out but not likely.
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Bugs in xLights/Nutcracker / Bug twice in about 10 mins.
« Last post by mikeg on Today at 05:35:02 AM »
I get this de-bug report when i am sequencing. Im not sure how to get it to repeat. it just pops up.
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Latest xLights/Nutcracker software / Re: 2017.23 xLights released
« Last post by sean on August 17, 2017, 11:19:58 PM »
Gil; he is going from 2016.10 to 2017.23. Did you maybe think 2017.10?
 he went from March 2016, to Aug 2017.

 I do believe we have had speed improvements in the last 18 months. the pinwheel effect has the new and old algorithm.
Here are some i saw from the release notes:
 -- enh (dkulp)   Optimise blur - speeds rendering
  -- enh (dkulp)   Optimize the redraws on timer events a bit.
                      Drops CPU usage from 95% to about 60% on my machine.
  -- enh (dkulp) Optimizations for OpenGL for WaveView and model/house previews to pass all vertices/colors/textures in one shot
   -- bug (dkulp) Bunch of optimizations, more gl error logging, some fixes based on the error log
  -- enh (cjd)     Rewrite pinwheel effect to handle larger buffer sizes cleanly
  -- enh (keith)   Refactor output processing. This should generally be invisible other than some performance enhancements and
   -- bug (keith)   Performance fix for animated GIFs. Example: "This is Halloween" went from 300 second save to 65 seconds.
 -- enh (dkulp)   Start all jobs that don't depend on anything above them first, then start the rest. 30% performance improvement   (helps performance, particularly when multiple previews are shown)
 -- bug (dkulp)  If using pixel style "Solid Circle" or "Blended Circle", performance with OpenGL 2/3 was really bad.
-- enh (keith)   Move audio file loading to its own thread to improve audio load time in scheduler. Eliminates the need to load and convert the entire file before the audio starts to play.


We now over 64bit versions of xlights. In 18 months there are probably some other speed improvements.
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Latest xLights/Nutcracker software / Re: 2017.23 xLights released
« Last post by keithsw1111 on August 17, 2017, 08:26:40 PM »
I removed the make it seem slow function.
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Latest xLights/Nutcracker software / Re: 2017.23 xLights released
« Last post by dkulp on August 17, 2017, 08:00:46 PM »
I looked at all the checkins and nothing was really done to make it render faster...  This is like when the singer tells the sound guy to turn her up in the mix and he spins the knob the light on the board and then she says that's much better...

Shh....   quiet!!!  If the users say it's running faster you are supposed to say something along the lines of "yea... we worked really hard, toiled for hours to fine tune some of the algorithms..."   :)

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Do You Need Help? Post it here / Re: New Group not showing in Master View
« Last post by Gilrock on August 17, 2017, 03:51:33 PM »
I don't have any guesses.
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Do You Need Help? Post it here / Re: New Group not showing in Master View
« Last post by TomL8345 on August 17, 2017, 02:11:28 PM »
I knew I was missing a step to add it to my Views.

Why can't I find the new Group Arch Only in the Add to Group: window when I highlight Arch All on the Layout Tab?
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Do You Need Help? Post it here / Re: New Group not showing in Master View
« Last post by Gilrock on August 17, 2017, 02:00:39 PM »
Models do not get automatically added into sequences.  You need to right click a row heading and select the Edit Display Elements option and drag the new model into the view.
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Do You Need Help? Post it here / New Group not showing in Master View
« Last post by TomL8345 on August 17, 2017, 01:50:57 PM »
I have 3 Arches 8 segments of Dumb RGB + Strobes.  Earlier this year I created my models of these units and then created groups, Arch x - consisting of all 8 segments, Arch Strobes - consisting of all the strobes, and Arch All - consisting of Arch groups 1-3 + Arch Strobes.  I now want to add another Group of JUST Arch groups 1-3.
I created a group called Arch Only - cosisting of Arch groups 1-3 and saved it.  I went to add it to Arch All, but it is NOT listed in the Add to Group window.  When I go to the Sequencer tab, it is not listed in Master View, but it is listed in Model/Group Window on the Layout tab.

What set have I missed?  I am using 2017.23 64 bit
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