Sean Meighan

Welcome => Do You Need Help? Post it here => Topic started by: bassnbuck on April 14, 2015, 04:03:18 PM

Title: timing marks
Post by: bassnbuck on April 14, 2015, 04:03:18 PM
i made timing marks by using xl tap and so the mark are at the beats i want effects to change at the beats,but the way this works is i have to move or stretch everything.  is there an easy way to copy my timing marks and offset them so i can put the effect between the 2 timing marks,which effectively would be where the original beat was?  sorry for how confusing that sounds.
Title: Re: timing marks
Post by: flyinverted on April 14, 2015, 04:52:16 PM
If you tapped to the beats, but the beats are off just a little bit there are a few ways to fix it.

1. Retap, and close your eyes and be a little faster. The tap doesn't record when your finger hits the key, it records when the key is pressed down far enough on the keyboard.

2. Open the text file with excel or google sheets.  Create a new column and have excel do the math for you.
You'll have a new column with new offset times. Save and import that.

3. Cheat and add .04 seconds of blank time to the beginning of your song. Or cut time as needed.

4. Forget XL tap and create new timing marks based on the wave form display in NC

5. Have audacity do the timing marks for you. Use the Bar and Beat Tracker: Beat Count plugin. It's very accurate.
Title: Re: timing marks
Post by: Gilrock on April 14, 2015, 04:53:27 PM
Not at this time.  Just click to the right of the mark and hit "t" and then drop your effect.  In the future we would like to do beat detection and automatically create the time divisions for the beats.
Title: Re: timing marks
Post by: bassnbuck on April 14, 2015, 06:18:18 PM
so i made a new timing track and just started adding timing on either side of the beat mark which was fine until i put 2 down and realized i didnt want them there and now if i try to erase it it crashes and i cant move them either.  it would work great like this.
Title: Re: timing marks
Post by: flyinverted on April 14, 2015, 06:19:26 PM
Are you using 4.0.18 or better?
Title: Re: timing marks
Post by: bassnbuck on April 14, 2015, 07:28:46 PM
yes 4.0.20
Title: Re: timing marks
Post by: Gilrock on April 15, 2015, 12:02:24 AM
Yeah sometime changed that causes deleting timing marks to crash the program.  I don't know what change caused it.