Sean Meighan
Welcome => Do You Need Help? Post it here => Topic started by: gerry on May 28, 2015, 04:24:58 AM
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Hello ,
I have two spinners in my display, each consisting of 8 arms or spokes radiating from the centre.
I have defined each as a vertical matrix with
- actual # of strings 8
- # of nodes per string 5
- # of strands per string 1
I wish to have an effect where each alternate spoke is a diff colour (eg blue, white , blue , white, blue white, etc) and than the arms of the spokes appear to rotate .
is there an easy way to do this ?
(Or any similar effect - jut want to see it rotate)
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This may help
Think of the spinner as a 360 tree that you are looking at it from above. The setup would probably look like how you set up the vertical matrix. To get the spinning effect just apply a spiral to the 'tree'.
The problem would be in the preview display. We can't rotate the models in 3-dimensions. So you can't "flatten out" the tree model.
If you use a custom model, it will act like a vertical matrix when you apply an effect like curtain etc. there is custom model video you can check out that discusses this limitation.
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That should be pretty easy because to make something rotate should be the same as left to right column movement on a matrix. The bars effect would work moving horizontally if you can get the palette rotation down to one column. I could show you how to do some cool things with the Morph on that model. If its in the files you sent me I'll take a look and create a sequence with a few example effects.
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Thank you !
Yes the files I sent should be okay , because I copied the current configs...
I will also try the bars.
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Ok here's a few that might look good on your spinner. It's one of those models where it might help to have 2 ways to lay effects onto it. One as a matrix like you have it and the other as a custom model. Some effects will work better using one model vs the other. Like the custom model would work well for the Fan effect.
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Thanks very much Gil !
I watched your fan video again, created a custom spinner and tried the fan effect.
Have posted a long description under the other thread , but was I correct in attempting to define the spinner twice eg
Spinner 1 (as a vert matrix)
Spinner 1 custom ( as a custom model)
and using the same start and end channels on both.
I thought that if I did this , then I could carefully chose which type of effect to use (on each definition) at different times.
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Yep that's how I suggested. It should work fine.
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Hello Gil,
The effects look very nice. I have a couple of questions:
- Should these be done on the spinner defined as a vert matrix or defined as custom with 8 spokes ?
- For some of the effects, under the Layer timing -->Blending , the option selected is '1 reveals 2' .
Where in xlights 4 are the two effects defined ? (in xlights 3.6 I could see them as effect 1 and effect 2).
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In xLights 4 "1 Reveals 2" really means "Black is Transparent". Any pixels that are all black will show all the layers beneath.
I didn't have a custom model for your spinner so I put them all on the matrix.