Sean Meighan

General => The Water Cooler => Topic started by: danj on October 05, 2015, 08:23:58 PM

Title: How to ramp down "on" effect using end intensity? Solved
Post by: danj on October 05, 2015, 08:23:58 PM
I am trying to use the "end intensity" at a value of, say, 50 to set a partial ramp down for an "on" effect on some AC mini trees, but I am not getting any effect from it.   I looked in the manual and I don't see that it addresses how to use the "end  intensity" effect.   Any ideas?   I set cycle count to "1" because that seemed to show a ramp on the effect bar, but not seeing anything on the sequencer visualizer.   Any ideas??   Thanks.

I figured it out.   I played around with cycles & the end intensity settings and got what I wanted.
Title: Re: How to ramp down "on" effect using end intensity? Solved
Post by: jediknight2 on October 05, 2015, 09:15:30 PM
Sooo...post up what you did

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Title: Re: How to ramp down "on" effect using end intensity? Solved
Post by: danj on October 06, 2015, 10:43:20 AM
Yessir.    I kind of experimented with different values for the "cycle counts" and "end intensity" settings--I found that 50% end intensity at 0.5 to 1 cycle count did what I was looking for--a fade at the end without intermediate fades in/out over the duration of the effect.

Hope that helps!
Title: Re: How to ramp down "on" effect using end intensity? Solved
Post by: Gilrock on October 06, 2015, 11:04:59 AM
Cycle count should almost always be 1.  That will do the ramp 1 time.  If you increase it you'll see it repeat the ramp and if you decrease it I guess that cuts it off early.
Title: Re: How to ramp down "on" effect using end intensity? Solved
Post by: Santa on October 06, 2015, 12:15:24 PM
Danj are you trying to get both an "on" and a partial down ramp all as part of one effect? You might be able to finagle it, but normally you'd have them as two effects, an on and a ramp down (to 50%).
Title: Re: How to ramp down "on" effect using end intensity? Solved
Post by: Gilrock on October 06, 2015, 01:01:50 PM
The "On" is what you use for a ramp.  It has a start and end intensity.  If you leave them the same then it's a normal On effect but if you make them different it executes a ramp.