Sean Meighan

General => The Water Cooler => Topic started by: bobbert on November 27, 2015, 03:15:01 PM

Title: Folding pixlights
Post by: bobbert on November 27, 2015, 03:15:01 PM
When making a 20 x 25 matrix with pixlights how do you do the fold? Do you cut the 50 count into and solder the ends toghter, or just fold it back to make the loop? Dose anyone have a diagram show how to do this? I unstand the controller can do it and xlights can do it. What I need to know is how to do the light strings to come with 4 Univ's fo 100 pixels.
Title: Re: Folding pixlights
Post by: gerry on November 29, 2015, 05:19:08 PM
For my mega tree where I used ray Wu 2811 pixel nodes , I simply folded them back (if that helps).
In the xl model set up , I defined the number of strings (16), # of RGB nodes per string = 50 and # of strands per string = 2. So this maps to a matrix of 32  strings of 25 pixels each (each physical string from Ray is 50 pixels , so after 25 , they loop back).
Title: Re: Folding pixlights
Post by: nutz4lights on November 30, 2015, 05:08:56 PM
The lights don't care if you cut and solder or fold them.  I would (and do) simply take the stock string of lights (50, 100, whatever) and use it as is.  Why create the extra work?  The only reason I could see to cut and solder would be if your column OR row spacing was wider than the pixel spacing, but I'm guessing nobody would try to make a matrix that looked like that.

Louie