Sean Meighan
Welcome => Do You Need Help? Post it here => Topic started by: nmiller0113 on December 06, 2015, 01:54:06 AM
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There isn't any documentation on the DMX effect, at least none that I could find, so I thought I'd ask here. I'm trying to setup a couple custom channels to trigger events in the Falcon Pi Player. So I have a couple questions:
- If these two channels are 100000 and 100001 what is the relation of the channel numbers in the DMX effect? Is equating channel 1 to channel 100000 and 100001 to 2?
- What is the difference between the two different types of tab settings? One says ramp, and I'm pretty sure I know what the ramp is, but not sure what that setting would do to a ramp? Is the first setting for intensity? Maybe someone needs to explain what ramp means just in case I'm thinking about it incorrectly?
Thanks everyone!
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The channels are going to be offset from wherever you define the model. So if you create a model for a DMX device at channel 450 then the channel 3 slot will control channel 452. The purpose of DMX is to output a value between 0-255. The tabs are for using a start DMX value and an end DMX value. Effects have a duration so it would ramp between the start and end values during the duration of the effect.
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Thanks Gil! That explained it perfectly. I now completely understand.