Sean Meighan

General => The Water Cooler => Topic started by: bpoteat106 on August 16, 2016, 10:24:05 AM

Title: Modify faces to model bulb base seperatel
Post by: bpoteat106 on August 16, 2016, 10:24:05 AM
Is there a way to add a couple of lines in face definitions to allow input of the base separately and the eyelids when using pixels
Title: Re: Modify faces to model bulb base seperatel
Post by: flyinverted on August 16, 2016, 11:57:34 AM
How would the faces effect then handle the base colors?
Just make a separate model for nodes 1-26. 
Title: Re: Modify faces to model bulb base seperatel
Post by: bpoteat106 on August 16, 2016, 12:15:56 PM
How about separate eyelids or would you just ignore them
Title: Re: Modify faces to model bulb base seperatel
Post by: keithsw1111 on August 16, 2016, 01:10:50 PM
I suggest you wait for v46. In it will be sub models and all your problems will be solved.
Title: Re: Modify faces to model bulb base seperatel
Post by: dkulp on August 16, 2016, 02:27:41 PM
For my singing snowman, I had several different faces defined for the various combinations.   The mouth positions were set the same for each face, but the "outline" would add the Hat or the Scarf or the buttons or similar.    For the "Faces" effect, I could then just select which of those definitions I wanted to use.
Title: Re: Modify faces to model bulb base seperatel
Post by: uzelessknowledge on August 16, 2016, 06:18:34 PM
Is there a way to add a couple of lines in face definitions to allow input of the base separately and the eyelids when using pixels
Very possible and I'm doing it, without multiple models. I thought about the multiple models, but figured out how to do it with the faces definition since I didn't want multiple models.
So, I have the very bottom of the base yellow, the threads of the base white, and the bulb outline red (or any color).
This lets me create multiple layers and using one model just define the different faces.
Title: Re: Modify faces to model bulb base seperatel
Post by: markrvp on August 17, 2016, 10:16:49 AM
Is there a way to add a couple of lines in face definitions to allow input of the base separately and the eyelids when using pixels
Very possible and I'm doing it, without multiple models. I thought about the multiple models, but figured out how to do it with the faces definition since I didn't want multiple models.
So, I have the very bottom of the base yellow, the threads of the base white, and the bulb outline red (or any color).
This lets me create multiple layers and using one model just define the different faces.

But don't you have to use separate FACE effects for the main bulb and the base?  And that method only works when using a Lyric track, right?  If you import an 8-channel Faces sequence not using a lyric track you still have to have 8 models to apply it too, right?
Title: Re: Modify faces to model bulb base seperatel
Post by: uzelessknowledge on August 17, 2016, 10:18:20 AM
Is there a way to add a couple of lines in face definitions to allow input of the base separately and the eyelids when using pixels
Very possible and I'm doing it, without multiple models. I thought about the multiple models, but figured out how to do it with the faces definition since I didn't want multiple models.
So, I have the very bottom of the base yellow, the threads of the base white, and the bulb outline red (or any color).
This lets me create multiple layers and using one model just define the different faces.

But don't you have to use separate FACE effects for the main bulb and the base?  And that method only works when using a Lyric track, right?  If you import an 8-channel Faces sequence not using a lyric track you still have to have 8 models to apply it too, right?
Can't answer. I've only sequenced in xLights. I see what you're saying though.
Title: Re: Modify faces to model bulb base seperatel
Post by: Gilrock on August 17, 2016, 11:18:35 AM
But don't you have to use separate FACE effects for the main bulb and the base?  And that method only works when using a Lyric track, right?  If you import an 8-channel Faces sequence not using a lyric track you still have to have 8 models to apply it too, right?

I think the bottom line is now we provide several options.  With the new sub-models feature you should be able to easily import sequences that were 8 channel not using a lyric track.
Title: Re: Modify faces to model bulb base seperatel
Post by: markrvp on August 17, 2016, 11:44:19 AM
But don't you have to use separate FACE effects for the main bulb and the base?  And that method only works when using a Lyric track, right?  If you import an 8-channel Faces sequence not using a lyric track you still have to have 8 models to apply it too, right?

I think the bottom line is now we provide several options.  With the new sub-models feature you should be able to easily import sequences that were 8 channel not using a lyric track.

This is what I'm excited about!!!
Title: Re: Modify faces to model bulb base seperatel
Post by: bpoteat106 on August 17, 2016, 04:10:00 PM
I did not see a way to force color on the sub model ???
Title: Re: Modify faces to model bulb base seperatel
Post by: flyinverted on August 17, 2016, 05:05:17 PM
Works great.  Just double click the main model in the sequence.