Sean Meighan
Software => Nutcracker Models => Topic started by: blehkel on November 28, 2016, 12:14:42 PM
-
I posted this on FB - I think it got burried, so trying here...
I have ~35 Pixelarias from Boscoyo with 9 pixels in each, configured like this:
1 2 3
456
7 8 9
I came up with a flame effect I like using Plasma applied to a sub-model composed of 4-6.
I copied and pasted that effect to the rest... and it looks horrible - think synchronized flames. The same effect applied to a group consisting of all the models does look OK - I just don't like the real life look when using the pixels near the edge (1-3, 7-9).
Is there another way to do this? I'd rather not have to create another 35 elements just for this, but I'm running out of options.
Thanks!
-
Just use the group effect you like and limit the output using the sub-buffer. Draw a smaller box to clamp the effect to the middle.
-
Do you mean in the Layer Settings in the sequence? If so, I don't think I explained my setup...
Imagine 12 of these models, arranged like this (lining my sidewalk away from the house on both sides and the street sidewalk on one side):
1 7
2 8
3 9
4 5 6 10 11 12
Each one of those is a custom model like this:
1 2 3
456
7 8 9
and I want to control pixels 4,5,6 on all 12 models.
-
You could make one custom model that has just those channels. Remember you can skip channels in a custom model.
-
Conceptually, this makes sense... Getting there made my head hurt - going back and forth between channels and pixels is going to be incredibly difficult, and maybe not possible in all cases. I tend to start each output on a new universe, so I _think_ it will work. If I had a model that started on channel 1, and another that started on 20, I don't think the math works?
Anyway, I set up a test layout:
P1 - custom, start channel = 511
P2 - custom model, start channel = 1021
PC - custom model, start channel 1
P1 and P2 both look like this:
1 2 3
654
9 8 7
PC looks like this, meant to represent the center row of pixels in P1 and P2
176 175 174 346 345 344
-
So start them on channels where the math will work.
-
Sorry - I'll drop this. It will work as-is. Having a channel start number in layout view and being node based in the custom model setup is difficult, but possible - that's all I was trying to say.