Sean Meighan

Software => Bugs in xLights/Nutcracker => Topic started by: Nelson Cabrera on September 12, 2017, 04:38:59 PM

Title: whats happen with the rest of channels
Post by: Nelson Cabrera on September 12, 2017, 04:38:59 PM
First I want to thank for the help, something is wrong that I can not find it. I have an E682 controller and configure it in unicast mode with 12 universes to 510 channels per universe give me a total of 6120 channels, of which I use 4176 for matrix 1 use 12 controller outputs I had 4 more outputs left. and then I use 1 output(#13)  for the arches to channel 4584, also try to connect the windows with the rest of the channels that remain and only works a single window until channel 4728, after that no longer works, when I test with x-lights work all 16 outputs in the controller, but When I put a sequence, it does not work anymore, that happened with the remaining 1400 channels?????.
Title: Re: whats happen with the rest of channels
Post by: Gilrock on September 12, 2017, 09:19:33 PM
Try regenerating the FSEQ file from scratch by either deleting it when the sequence is closed and reopening after and saving or you can make a small change to the sequence duration and that will cause xLights to delete it also.  If you saved with a certain number of channels and then added more channels later a sequence can get stuck with the original number of channels.
Title: Re: whats happen with the rest of channels
Post by: babybear on September 13, 2017, 03:51:47 AM
sure would like to see a snap shot of your controller setup page.
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 13, 2017, 06:10:29 PM
thank you Jimmy this is the picture of the controller setup.
Title: Re: whats happen with the rest of channels
Post by: Gilrock on September 14, 2017, 07:21:11 AM
There's no way we can know if you're models are setup with the correct start channels in xLights without seeing it.
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 14, 2017, 05:57:17 PM
thanks Gilrock, here is the setup in x-lights.
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 14, 2017, 06:00:44 PM
x-lights setup
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 14, 2017, 06:03:36 PM
the controller E-682
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 14, 2017, 06:10:00 PM
window setup...
Title: Re: whats happen with the rest of channels
Post by: Gilrock on September 14, 2017, 08:53:06 PM
I really can't see anything setup wrong so far.  So Window-2 is wired after Window-1 and they both exist on output 4-1 on the E682 right?  You've got it set for 136 pixels per output on bank 4 so that should cover both those windows leaving 40 more spare pixels on that output.

Did you try closing xLights, erasing the FSEQ file, then reopening and resaving the sequence?  I never saw confirmation that you tried my original idea.
Title: Re: whats happen with the rest of channels
Post by: babybear on September 14, 2017, 09:27:02 PM
Off the wall question what is the span between window 1 and 2. How long is the wire between the  last node and first node ......
Title: Re: whats happen with the rest of channels
Post by: babybear on September 14, 2017, 09:40:08 PM
ok a little lost on what you were saying   4-1 goes to the arches and then 4-2 will do the windows,  is that true?
If so I'm saying it a wire issue. about every 4feet you would need to add a null node. I just tape them off black call them a null model ( need channels)and don't use them in sequencing. the data is a little weaker between nodes than off the controller.   that 4 feet will depend on wire size and node type.
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 15, 2017, 05:39:16 AM
Thanks for helping me, Gil I do not have a saved sequence, just created an animation to try, Jimmy is correct 4-1 is connected the arch (works well), 4-2 is connected to window 1 (also works well), and 4-3 is connected to window 2, but it no longer works, 4-4 does not work either, I tested  with x_lights and all 16 ports work, also perform the test with the controller(E682) and all ports has signals. as I am only testing, everything is connected near the controller there is no distance between one window and another.
Title: Re: whats happen with the rest of channels
Post by: Gilrock on September 15, 2017, 09:15:22 AM
Ok cool because that's your problem.  The E682 requires that all outputs on a bank have the same number of pixels.  You programmed it to have 136 pixels per output connector for bank 4.  So the arch has 136 pixels so that's fine but your window1 is only 48 pixels so with how you have it setup in xLights the data for window2 is coming out the 4-2 connector after the window1 data and then that still leaves 40 pixels left over before it gets to output 4-3.  If you want to plug window2 into 4-3 then you need to account for the 88 pixels leftover after window1 takes up the first 48 of 136.  The easiest way since you know each green connector output on bank 4 is 136 pixels or 408 channels is to define the start channel for window2 as 408 channels away from the start of window1 instead of 1 channel away from the end of window1.  Use the start of model option for the start channel and type 408 in the box instead of 1.
Title: Re: whats happen with the rest of channels
Post by: babybear on September 15, 2017, 09:20:45 AM
Ok this is why I like falcon controller.  Port 4-1 set 136 nodes 408 channels and you are using them all.  Port 4-2 set for 136 nodes 408 channels but you are only using 48 nodes 144 channels. It's still looking for the other 264 channels before it's goes on to the next port. So you need to add 264 channels to the 2ed window for it to start on port 4-3.  Need to check my math and window node count but you get what's going on
Title: Re: whats happen with the rest of channels
Post by: babybear on September 15, 2017, 09:22:12 AM
We answered at the same time. Lol
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 15, 2017, 11:22:21 AM
thanks for taking some time in your things to help, but tell me how to add more channels to the same port to fill it before going to the next port? can i do a chain of windows with power injection of course?  thanks, I hope in the future to learn everything, so do not bother you with so many question. lol
Title: Re: whats happen with the rest of channels
Post by: babybear on September 15, 2017, 11:28:06 AM
in your xlights setup go to the second window and just give it a new start channel number of 4993.  where is says start channel ( now its says something about window one) that's where it would go.

when I was running e682 I had a chart with port numbers
  1-1   50 nodes    start channel 1
  1-2   50 nodes    start channel 151

 2-2   100 nodes   start channel 601
 2-3   100 nodes   start channel 901

this way what model came off each port I knew what channel to assign it.
tricks to help out. 
 and yes you can do 2 windows off each port. still would leave 120 free channels on that port. 
Title: Re: whats happen with the rest of channels
Post by: Gilrock on September 15, 2017, 11:38:21 AM
thanks for taking some time in your things to help, but tell me how to add more channels to the same port to fill it before going to the next port? can i do a chain of windows with power injection of course?  thanks, I hope in the future to learn everything, so do not bother you with so many question. lol

I told you exactly how to fix it.
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 15, 2017, 11:53:08 AM
thanks Gil and Jimmy I will do what you recommend me, my intention is to use each of the channels of each port, thanks again.
Title: Re: whats happen with the rest of channels
Post by: Gilrock on September 15, 2017, 12:46:42 PM
Nelson I asked the guys on the xLights Facebook group and they say there is new firmware you can load on the E682 that allows you to specify the number of pixels for every port instead of being restricted to each bank being the same size for all 4 ports.
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 15, 2017, 01:39:45 PM
thank you Gil GOOD NEWS..
Title: Re: whats happen with the rest of channels
Post by: Nelson Cabrera on September 15, 2017, 02:39:56 PM
Gil and Jimmy I have fixed the problem the way you explained to me, 4_1 is working well with the arch, 4_2 is working well with window 1, and 4-3 is working well with window 2. as the controller is configured with 136 pixels and the windows only use 44 pixels, I do not know if I'm wrong but I lose 88 pixels in each port, right ?? so if I change to a single line of 136 pixel , will this work? and I will not lose channels ???
Title: Re: whats happen with the rest of channels
Post by: jnealand on September 15, 2017, 05:36:18 PM
I never lose channels, but I certainly have plenty of spare channels for future use in lots of places in my layout.  Don't let your glass be half full when it can be half empty or vice versa.