Sean Meighan
Software => Nutcracker Effects => Topic started by: danberg2 on May 17, 2018, 02:35:52 PM
-
Icosahedron Alt 2v geodesic sphere
Last year I created a 2v geodesic sphere model in xlights (the technical name for the sphere is Icosahedron Alt 2v geodesic sphere). I had to model a 2d representation of the spokes of the sphere in a custom model in xlights. I was able to get most effects to work, however, a pre-defined model in xlights would make it so much easier.
I have seven RGB ws2811 pixels on each spoke of the sphere (120 of them) for a total of 840 pixels. Is there any way to create such a 3d model in xlights to address effects evenly over the entire surface of the sphere?
Here is a 3D modeled representation of the sphere and the layout I used to map the effects.
-
Not sure a pre-defined model is much easier. Sure it would draw it "prettier" but underneath it's still gotta be represented as a 2D matrix and there is no clean way to do that.
-
Also what we need to create a model would be a formula for how to distribute the lights. It would need to be flexible for different model sizes and number of faces.
-
And xlights would be opinionated about how the sphere was wired.
Sent from my iPhone using Tapatalk
-
So you’re saying there’s a chance... lol!
-
There's a good chance I will add a sphere model. I was already planning on that. Not sure I'll try to tackle a disdyakis triacontahedron.