Sean Meighan
Welcome => Latest xLights/Nutcracker software => Topic started by: sean on August 06, 2018, 04:51:19 PM
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2018.24 released
6 enhancements, 3 bugs
Latest releases are found at www.xlights.org (http://www.xlights.org)
Videos tutorials are found at videos.xlights.org (http://videos.xlights.org)
Forums are located at nutcracker123.com/forum (http://nutcracker123.com/forum)
Issue Tracker is found here: www.github.com/smeighan/xLights/issues (http://www.github.com/smeighan/xLights/issues)
XLIGHTS/NUTCRACKER RELEASE NOTES
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-- enh (keith) Remove flag that prevents effects grid paste until a copy has been performed
-- bug (keith) Fix non default perspective with floating windows does not load correctly
-- bug (keith/scott) FPP Connect unable to find/upload sequences if not saving FSEQ files in show folder
-- enh (scott) Added Refresh Button to FPP Connect USB Upload
2018.24 August 5, 2018
-- enh (keith) Allow exclusion of channels in xFade from blending/brightness control
-- enh (keith) Add a sample on warp mode which samples a pixel from the underlying layer and sets the whole model to that colour
-- enh (keith) Add optional render cache ... likely to improve average render times by 30-50%.
-- bug (keith) Fix initialisation of model individual start channels
-- bug (keith) Rework unmask again as the last rework only handled pure black ... this version restores the old unmask which doesnt really unmask and adds a true unmask.
-- enh (keith) Add ESC key to cancel of render all
-- bug (keith) Fix transparent GIFs not rendering correctly
-- enh (keith) Add "Play specified playlist if not playing <playlist name>" and "Play specified playlist if nothing playing <playlist name>" commands to xSchedule
-- enh (dkulp) Introduce multithreading to layer blending
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I'm confused, 24 is already been out and it doesn't include the 3 bug fixes that were set to go in 25.
I just downloaded 24 again to confirm.
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I'm confused, 24 is already been out and it doesn't include the 3 bug fixes that were set to go in 25.
I just downloaded 24 again to confirm.
If they were set to go in 25 it comes next.
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It almost sounded like there was a new release of 24 that included the fixes.
I was excited there for a minute because I'm fighting with some GIF images.
Oh well, I'll just wait for 25.
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I could push out 25 if it is causing too much pain.
Sent from my iPhone using Tapatalk
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The GIF images are just acting a little flaky and one won't render at all but it's working well enough for me to place them and I can fine-tune them later when 25 comes out.
So no worries, I can be patient.
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Yeah the transparent gif I tested with didn’t have movement which means I didn’t see the accumulation of transparent pixels problem until someone sent me a sample gif.
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