Sean Meighan

Welcome => Latest xLights/Nutcracker software => Topic started by: sean on August 06, 2018, 04:51:19 PM

Title: 2018.24 released
Post by: sean on August 06, 2018, 04:51:19 PM
2018.24 released
6 enhancements, 3 bugs

Latest releases are found at www.xlights.org (http://www.xlights.org)
Videos tutorials are found at videos.xlights.org (http://videos.xlights.org)
Forums are located at nutcracker123.com/forum (http://nutcracker123.com/forum)
Issue Tracker is found here: www.github.com/smeighan/xLights/issues (http://www.github.com/smeighan/xLights/issues)

XLIGHTS/NUTCRACKER RELEASE NOTES
---------------------------------
   -- enh (keith)  Remove flag that prevents effects grid paste until a copy has been performed
   -- bug (keith)  Fix non default perspective with floating windows does not load correctly
   -- bug (keith/scott)  FPP Connect unable to find/upload sequences if not saving FSEQ files in show folder
   -- enh (scott)  Added Refresh Button to FPP Connect USB Upload
2018.24 August 5, 2018
   -- enh (keith)  Allow exclusion of channels in xFade from blending/brightness control
   -- enh (keith)  Add a sample on warp mode which samples a pixel from the underlying layer and sets the whole model to that colour
   -- enh (keith)  Add optional render cache ... likely to improve average render times by 30-50%.
   -- bug (keith)  Fix initialisation of model individual start channels
   -- bug (keith)  Rework unmask again as the last rework only handled pure black ... this version restores the old unmask which doesnt really unmask and adds a true unmask.
   -- enh (keith)  Add ESC key to cancel of render all
   -- bug (keith)  Fix transparent GIFs not rendering correctly
   -- enh (keith)  Add "Play specified playlist if not playing <playlist name>" and "Play specified playlist if nothing playing <playlist name>" commands to xSchedule
   -- enh (dkulp)  Introduce multithreading to layer blending
Title: Re: 2018.24 released
Post by: Ebuechner on August 06, 2018, 05:13:23 PM
I'm confused, 24 is already been out and it doesn't include the 3 bug fixes that were set to go in 25.

I just downloaded 24 again to confirm.
Title: Re: 2018.24 released
Post by: Gilrock on August 06, 2018, 05:52:13 PM
I'm confused, 24 is already been out and it doesn't include the 3 bug fixes that were set to go in 25.

I just downloaded 24 again to confirm.

If they were set to go in 25 it comes next.
Title: Re: 2018.24 released
Post by: Ebuechner on August 06, 2018, 06:46:37 PM
It almost sounded like there was a new release of 24 that included the fixes.
I was excited there for a minute because I'm fighting with some GIF images.
Oh well, I'll just wait for 25.
Title: Re: 2018.24 released
Post by: keithsw1111 on August 06, 2018, 06:51:00 PM
I could push out 25 if it is causing too much pain.


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Title: Re: 2018.24 released
Post by: Ebuechner on August 06, 2018, 07:10:30 PM
The GIF images are just acting a little flaky and one won't render at all but it's working well enough for me to place them and I can fine-tune them later when 25 comes out.
So no worries, I can be patient.
Title: Re: 2018.24 released
Post by: keithsw1111 on August 06, 2018, 08:04:43 PM
Yeah the transparent gif I tested with didn’t have movement which means I didn’t see the accumulation of transparent pixels problem until someone sent me a sample gif.


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