Sean Meighan

General => Lights => Topic started by: robbiet on April 09, 2019, 06:43:39 AM

Title: Sphere Wireframe
Post by: robbiet on April 09, 2019, 06:43:39 AM
Does anyone know who might be able to produce a 3D wireframe that would align with the sphere model in xlights?  Ideally, I’d like something about 36” that could be split in half for storage. I’ve found a couple things out on the interweb but nothing quite fits the bill.


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Title: Re: Sphere Wireframe
Post by: Ebuechner on April 09, 2019, 09:35:32 AM
http://www.wireframedlites.com/ (http://www.wireframedlites.com/)
Title: Re: Sphere Wireframe
Post by: robbiet on April 09, 2019, 02:27:26 PM
http://www.wireframedlites.com/ (http://www.wireframedlites.com/)

I’m don’t see anything like that here.  Are you implying this would be a custom request?


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Title: Re: Sphere Wireframe
Post by: Ebuechner on April 09, 2019, 05:06:12 PM
On their website they kind of hint towards doing custom work.
Seems to me that they would be best suited for doing what you want and if you ask the worst thing they can say is no.
Title: Re: Sphere Wireframe
Post by: robbiet on April 16, 2019, 11:36:48 AM
Found it!  This should be fun...

https://www.arusticgarden.com/36ball.html


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Title: Re: Sphere Wireframe
Post by: algerdes on April 16, 2019, 02:12:33 PM
I'd just like to chime in here and pass on personal experience.

When it comes to wireframes, there are a lot of people in this and all the groups that do a very good job.

With that said, there is a reason why Doug had to cut off his orders on December 22, 2018 - for frames to be delivered during the whole of 2019!  He is that good!!!!
Title: Re: Sphere Wireframe
Post by: robbiet on April 16, 2019, 07:40:04 PM
I'd just like to chime in here and pass on personal experience.

When it comes to wireframes, there are a lot of people in this and all the groups that do a very good job.

With that said, there is a reason why Doug had to cut off his orders on December 22, 2018 - for frames to be delivered during the whole of 2019!  He is that good!!!!
Yeah. I saw he was done taking orders for 2019.  That is crazy!

Fortunately the design I found for a garden sculpture is exactly what I was looking for...I think.  Now I’m trying to find a way to model it in xlights. It is basically 2 sphere models with one turned 90 degrees. The wireframe comes in 2 halves and I intend to wire them separately so I can dismantle for storage. Im sure it will take some combination of clever modeling in xlights and maybe virtual strings in my controller but will need to figure out. It looks like you can’t zigzag on the sphere model so not sure how to make the wiring work. Maybe I just need to model as a matrix?  Below is a picture of it in 2 halves.  Ideas?

(https://uploads.tapatalk-cdn.com/20190417/9027e2a31786e5048f6b6855e311b70d.jpg)


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Title: Re: Sphere Wireframe
Post by: algerdes on April 16, 2019, 09:07:17 PM
Wow.  Talk about a great opportunity to pioneer a new design.   ::)

Though I don't have an answer yet, this one will keep me thinking. 

Please keep us informed as this looks VERY INTERESTING!
Title: Re: Sphere Wireframe
Post by: robbiet on April 17, 2019, 06:49:27 AM
I think it has some potential for sure. It will be in a spot that people can see it from all sides up close so I really wanted something 3D. Due to the complexity, I think I will just have to wire it up first and find a way to fit the model to it.  I’ll be sure to post updates of my progress.


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Title: Re: Sphere Wireframe
Post by: algerdes on April 17, 2019, 07:21:45 AM
FYI - we are creating about 2 dozen "ornaments", ranging from 3' tall to 8' tall to spread around the park.  They are essentially spheres.  The lights on them only go from the south to the north poles (wired from the bottom), with about 24 strands each.

It is the cross sections on your image that is very intriguing.  If you are going to populate that portion, I am at a loss as to how to "wire" them in xLights.  Once again, please keep us up to date.  Interesting.
Title: Re: Sphere Wireframe
Post by: robbiet on April 17, 2019, 07:34:44 AM
I will wire them as 2 separate spheres. So it would be just like the spheres you are talking about except it would be like having one inside of another.


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Title: Re: Sphere Wireframe
Post by: robbiet on April 17, 2019, 07:37:04 AM
How are you wiring your pixels?  Do you zigzag up and down each segment?


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Title: Re: Sphere Wireframe
Post by: babybear on April 17, 2019, 11:58:05 AM
After looking at the pix. The first thing that jumps at me is arches.
Title: Re: Sphere Wireframe
Post by: robbiet on April 17, 2019, 12:50:22 PM
That could work...lots of arches.  I’d like to be able to represent how it looks on the layout tab if possible but yeah, I may need to abandon that idea. There are probably a few options if I don’t want to render “per preview”.  I could use arches or a matrix...candy canes, etc. 


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Title: Re: Sphere Wireframe
Post by: algerdes on April 17, 2019, 01:19:29 PM
As you stated that you were going to join the two halves together, that would be 12 arches in each direction.  24 total?

We are still building our prototype sphere, so haven't had a chance to see how the sphere in xLights works.  Looking forward to how yours comes out.
Title: Re: Sphere Wireframe
Post by: babybear on April 17, 2019, 05:42:25 PM
The more I look at this I think I might have a go at one. Im thinking of using 1/2" White shark-bite pex with strip lights. Ill have to model it up first in xlights see if it does what I would like. I have found the shark bite brand defuses light the best.
Title: Re: Sphere Wireframe
Post by: robbiet on April 17, 2019, 07:14:32 PM
Awesome!  We can share notes!


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Title: Re: Sphere Wireframe
Post by: Gilrock on April 18, 2019, 09:27:07 AM
It would be a challenge but I could model that with a PolyLine in 3D layout mode.
Title: Re: Sphere Wireframe
Post by: robbiet on April 18, 2019, 02:05:05 PM
Thanks Gil.

So the wireframe will be 5/16” steel rod. What are opinions of using zip ties versus buying pixel clips?  I will have about 500 pixels to get on there.  If pixel clips, where do you buy?


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Title: Re: Sphere Wireframe
Post by: robbiet on April 29, 2019, 12:22:27 PM
They have arrived!

(https://uploads.tapatalk-cdn.com/20190429/964300550c34f5840b097e2f6a4f892e.jpg)

(https://uploads.tapatalk-cdn.com/20190429/73ed8eb38e40bf1a28f7a388c238ba70.jpg)

Now to add the pixels...


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Title: Re: Sphere Wireframe
Post by: robbiet on May 26, 2019, 07:11:58 AM
Alright...my fingers are sore from too many zip ties!  Overall, this went pretty smoothly but made my head hurt for a while trying to figure out how to model this thing.  I was able to use virtual strings in the controller in order to build in two halves and still use the overlaid sphere models in lights.  I also ended up creating submodels in order to deal with the intersection of the two sphere models.

A couple things I ran into:
1. I had to use zig zags in the controller as lights does not have that wiring option for the sphere.  Not a problem, but maybe that could be an add.  Other than the physical shape, I think this model could follow the same rules as the tree model or matrix.  It is really the same from a wiring standpoint.

2. I haven't been able to rotate the model in xlights to match my physical orientation.  The model does not seem to rotate the way I enter the X,Y and Z degrees.  Also, when you start to rotate on multiple axis, it really begins to behave strangely.  For example, depending on how I rotate the model, effects sometimes do not render at all in with the "Per Preview" option.

3.  Overall, the "Per Preview" view on this model does not render correctly.  The effects are following the physical wiring versus how the model looks in 2D in xlights.  For example, if I want to do a whole house effect and run the bars effect across the house, the sphere model just runs lights from pole to pole instead of taking into account the way the model looks on the screen.

I'm excited to use this in my display.  You can really do some cool effects using the single strand model in different ways.  Here is a photo of the wired model.  I'll post a video shortly once I figure out how.

(https://uploads.tapatalk-cdn.com/20190526/4f991c99ec4deb3307830af254787087.jpg)



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Title: Re: Sphere Wireframe
Post by: robbiet on May 26, 2019, 07:35:08 AM
Videos...

https://vimeo.com/user98972770/review/338531483/cc555e36f8

https://vimeo.com/user98972770/review/338531424/6e105e6b0e


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Title: Re: Sphere Wireframe
Post by: robbiet on May 26, 2019, 07:39:17 AM
Try these...

https://vimeo.com/338531424

https://vimeo.com/338531483


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Title: Re: Sphere Wireframe
Post by: babybear on May 26, 2019, 11:33:03 AM
Very cool The effects you get are great.
Title: Re: Sphere Wireframe
Post by: algerdes on May 26, 2019, 08:45:43 PM
Very nice.  I was wondering about loading the pixels on the inside of the wireframe, but they look just fine.

Of course you do know that we will have to go back and re-evaluate what we are doing - now don't you?  :| :o