Sean Meighan
Software => Bugs in xLights/Nutcracker => Topic started by: Ebuechner on July 28, 2019, 08:11:44 PM
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With the new version 36 my matrices looks washed out in the house preview and the model preview unless I change the pixel size to 1 and pixel Style to Blended Circle.
Previous setting was pixel size 3 and pixel style Square so it showed better in 3D mode.
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Fixed in .38
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I see that, it looks good.
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Was just going to post this bug...now I see I need to download 2019.38 -- can we get an explanation as to what happened in .36 that caused this?
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Root cause were attempts to get pixel rendering more realistic on screen particularly accounting for 3D where pixels can overlay each other. Finding the right solution without side effects was hard.
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Root cause were attempts to get pixel rendering more realistic on screen particularly accounting for 3D where pixels can overlay each other. Finding the right solution without side effects was hard.
Well, I'm not convinced .38 is any better in that regard. Most of what I did for .38 is removing the stuff you did to adjust the color components. The only change between .38 and .35 is for very dim pixels, we start applying some of the black transparency. Since the default setting for black transparency is 0, the result is identical output to .35. If folks start setting the black transparency to something other than 0, then yes, this does allow brighter stuff behind the pixels to blend through the dimmer pixels.... maybe. At this point, we do not z-order anything and transparency is applied to when the pixel is rendered. Thus, it would require stuff behind it to be rendered first which may or may not be the case depending on the order the models are rendered.
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Appreciate the explanations, guys...
...please don't think for a second I am complaining...the work you guys do is phenomenal...I was just seeing weird stuff in the model preview for my matrix and wondered what was going on is all.