Sean Meighan
Software => Xlights Setup => Topic started by: algerdes on July 31, 2019, 09:13:45 PM
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I've been studying the use of 3D modeling in xLights.
Everything I have read and seen (videos) looks to be on a flat surface.
I'm having to setup on the hillsides (both sides) of a 40' deep valley.
If there are instructions on setting up in a situation like this, please point me in the right direction.
I believe this (3D) is going to be a great thing for me, but I have to find out how to make it work in a "hilly situation".
Thanks in advance!
Al
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You can place things anywhere in the 3D space you like. Nobody says you gotta keep them all on a flat surface. People that use those drone mapping programs have been importing 3D surfaces that match the contour of their yards. I don't think we are going to add a moldable mesh grid if that's what you're looking for.
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... People that use those drone mapping programs have been importing 3D surfaces that match the contour of their yards. ...
That is information I did not have. Perhaps I can find one of my friends that can run a drone down the valley, and then transfer that to the program. Thanks Gil, I'll look into that.
I don't think we are going to add a moldable mesh grid if that's what you're looking for.
I don't expect there are many ways to make the mesh grid "moldable". I especially don't expect this type of ability in xLights. What is there is far beyond what I dreamed of, so I'll learn to make it happen within the confines of what is already presented.
What you have here is overwhelming. Good job!!!
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I used DroneDeploy to create the 3d ojbject of my front yard and house, worked great and to scale.
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I know this is an old thread, but I'm back on trying to learn 3D. This time, I actually have a reason to. :)
Is there any source of maps with some relief to them? Topographical maps would be perfect.