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Messages - Steven

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Xlights Setup / Re: My Pixel Tree is Upside Down
« on: November 30, 2014, 11:35:33 PM »
Problem found. As usual, it was operator error.

In the Light-O-Rama Sequence Editor, I use one track as my master DMX track, and I copied channels from that track to my "Pixel Tree" track. In the Pixel Tree track, I wanted the top pixels to be on top, so the channels are in the reverse direction from the master DMX track.

Since I configured xLights to use the actual DMX channels, I should have pasted it into the master DMX track, but I pasted it into the Pixel Tree track instead.

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Xlights Setup / My Pixel Tree is Upside Down
« on: November 30, 2014, 12:27:20 AM »
First, where is the xLights FAQ? I have a bunch of really basic questions (like what does "Persistent" do?)

I did a few effects (like Butterfly) that look great, but in one sequence I used Meteors and Fire, but the meteors go up the tree instead of down, and the fire is on the top of the tree instead of the bottom. What did I do wrong?

My tree has channels 1,2,3 as a bottom pixel; channels 148,149,150 as a top pixel; channels 151,152,153 as the next bottom pixel, etc.

I created a "Tree 360" model with 50 RGB Nodes per String and Start Channel 1. Since pixel 1 is at the bottom of one of the strings, and the strings go clockwise, I choose "Bottom Right" as the Starting Corner. It looks correct in the Nutcracker window, but when I export it as a Light-O-Rama LMS file, my effects are upside down!

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