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Do You Need Help? Post it here / Re: coro face with 807 channels
« on: October 08, 2015, 05:24:54 PM »In the faces definition, use a "Node Ranges" type and type in the list of node numbers (pixel numbers) for what should be turned for each movement. Ranges can work (example: "1-12,24-30")I have tried the node ranges option and could never get it to work. I have been able to to work by creating an 8 channel face and them importing they effects into my rgb model. Kind of a pain on the butt, but it seems to work