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« on: July 27, 2016, 03:28:46 PM »
I think the easiest way to make the SMPTE part work would be to make a normal show in Nutcracker, synched to a soundtrack and then be able to change the timing reference from the original audio track to the SMPTE timecode reference. As an example, I use Cakewalk's "Sonar" audio / MIDI sequencing software to send MIDI cues to external equipment, making new MIDI 'tracks' to record MIDI cues which will trigger my DMX lighting board. I make additional 'tracks' to send MIDI cues to an inexpensive DMX board which will trigger fog, bubble and snow machines. Just like using Nutcracker, I program using a .mp3 file along a timeline to sync all of the activities in the show. Since the main soundtrack is identical to Sonar's, but mastered in multi-channel audio, an external HD-based audio player is used (which also plays the main SMPTE track). I switch Sonar's timecode reference from following the .mp3 I used to program to now listen to the audio track with the SMPTE reference. When playing back the main audio player's soundtrack, you can turn up the volume on the Sonar computer and hear an almost-perfectly synched soundtrack as it follows the SMPTE timecode. What's convenient is knowing that as long as your main soundtrack is playing and multiple computers are following the same timecode, if one of them crashes during the show you can reboot while some elements of the show are still playing and the audience is still hearing a soundtrack. Let's just say that Windows, to this day does not have my vote of confidence so I tend to look for hardware-based solutions as much as possible. Hope this helps... thanks again!