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Messages - TheSizzler

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Bugs in xLights/Nutcracker / Re: Saving problem, maybe lol
« on: December 05, 2020, 11:08:19 AM »
Jnealand,,

    Agreed. i pretty much do same. i have before accidently saved and unwanted effect, or messed with something that your not sure if move things, so you exit without saving.


Keithsw1111,
  Thanks for clearing that. I usally render before saving, so when it says auto save found newer, is it just that its a few seconds newer? So i really don't have to hit save changes? i get nervous that im going to lose all my work so i just click save changes just in case..lol If i'm just messing around i click don't save.

Thank You both for taking your time and answering this. Much appreciated. Keith maybe one day you can give me a quick run down of what my video playing options are with xlights. I have a Novastar Synchronous setup. I read somewhere that you are the man in that department, lol Right now my biggest problem is finding and recording videos to play on the screen out there, so most of the time right now, its blank. The weather here on Long Island has been brutally wet and very windy lately, so my time has been in saving things, a few days ago the wind and rain knocked out my neutral power wire, and half my house blew/smoked. My first thing was changing all the controls on boiler and lighting, all my zwave switches and stats, etc. now i sit as i write this in another high winds storm, Takes the joy out of doing this, Almost..lol

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Bugs in xLights/Nutcracker / Saving problem, maybe lol
« on: December 04, 2020, 09:28:54 AM »
Using the .51, i open a sequence to add or change something, i then hit save sequence, the color bar on bottom goes from 0 to 100 percent done, and then i go to close, and get the message something like this " You have unsaved changes, would you like to save" and of course i click yes to save changes, but what did i save before when i hit save? Now when i open that sequence it again states there is a newer version of sequence in or from autosave would you like to open that instead? So in realty my problem is when i hit save sequence (the blue floppy disc) what is it doing? it looks like its saving, but to where, because apparently not the the show folder i opened it from? Anyone else have this?

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Do You Need Help? Post it here / Re: Saving an effect?
« on: November 30, 2020, 10:45:12 AM »
Hightlight all the pieces of the effect .. right click Effect Presets - Add. Be sure to save your layout. It will now be available via a right click effect preset add.

Thanks, I'll give it a try in a little,  that will save it, even when xlights is restarted? Also would it work as where I can paste the effect, stretch it to let's say 12 seconds,  and add cycles?, or do I have to keep pasting?

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Do You Need Help? Post it here / Saving an effect?
« on: November 29, 2020, 10:35:33 AM »
I know there must be a way to do so? I added a boscoyo swinging bell, and I have to manually do a left,center,right,center,left, etc.. along with Handel and 3 clankers. Can I save that as an effect, and then just paste and stretch it for as loo long as I'd like, and add whatever cycles? If yes can you please give a quick walk through? Thanks in advance
Don

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Pretty much everything has a way to bulk edit.  If its colors then the Update button the color panel will update every effect you have selected.
Gilrock thanks, now i know how to do colors inside a box i select, is there a way to keep my pointer a color and change all that i click to that color? secondly, what about a line that has different effect and colors, is there a way i can set that whole line to a fixed brightness?

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Is there a way i can select a whole line and set brightness for all effects, or to set whole line or highlight an area to change color, instead of clicking on the color, and then unchecking it and then checking color wanted... Even if i can arm my pointer with a color and brightness and change all to that that i click on.. Hope i'm making it understandable, Example a copy the whole line of a model that is lets say all greens and paste it to another, but i dont want this model all red. Or i import and want to set the brightness on all these effects to a maximum of 60% as the import it all 100%.. Has to be a better fast way i don't know about, Please tell me there is 

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Do You Need Help? Post it here / Re: DayCor ChromaHat w/Eyes and Matrix
« on: November 23, 2020, 04:37:01 PM »
Kind of sucks no one chimed in, but this is the busy season for folks here now, time at pc is fixing or adding , maybe your question has to be more geared to a problem? Do you have all your pixels pushed, and model in all mapped correctly, subs models good? Did you run a test ?

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Keithsw1111

Maybe install vlc it comes with a bunch of codecs.

I would also check logs. Xlights logs every time it opens a video and may tell you what or why it is failing.
I had done that, installed a few programs that claimed to have every codec, but didn't help, what did work now call me stupid,,lol don't know why i didn't see this earlier was all i had to do was click play in media player... lol I guess i over looked that as i didn't have to check it on laptop

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I know this is more of a PC problem,  as this works fine with my laptop. Ok I have a win10 desktop PC 64bit, and when I attach a video in schedule I get black box. I know this PC has an issue playing video using ms movie&TV as do a ton of people. Videos open fine using media player, Or other video apps. I have a sync video sending card in this PC for my led display panel, I wanted to play certain video on display in sync with sequences. Videos play fine on laptop, but not on this machine.  Has an earlier i7 with 12gb ddr3. And ssd's 4gb video card, this PC is very fast, but I think has codec problems. Video card drivers are all upto date, all other video players work on PC except ms movie and TV app. And now xlights 😪😪any ideas?

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Do You Need Help? Post it here / Re: Last pixel in universes not lighting
« on: November 05, 2020, 11:08:41 PM »
Did you install any null, or boosters?

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I was afraid of that.. since I have others done correctly, I was thinking I can just change wiring order in prop, would be faster, but then I have to remember which one. Oh well, my poor fingers

12
Well i finally did it. I've been setting up some new props. Numbering the backs and then killing my fingers pixel pushing, they start to get sore after a few hundred. Anyway first 3 went ok, now I'm siting here watching tv, tested a fresh 100 set, Start at one loop wire after each pixel push(i order them 6" spacing for easy repairs) get to 100 and then test the next set,ok all good go to push in 101 and OH NO!!! I installed the first 100 starting on wrong end!!! Is there a way  i can just continue then when at end switch the order?? I went to model info, and see option under controller connection for pixel direction. Will that do what i want?? Please tell me yes.....

13
Do You Need Help? Post it here / Re: Boscoyo Models
« on: November 02, 2020, 10:48:07 PM »
I was able to flip the model when in the model setup page.

14
Not sure if this is a bug or something i'm doing wrong? Anyways For a boscoyo singing bulb, i create the base,the bulb face, eye modes, and then a few mouth shapes. When i open either a animation or new musical my model now has an extra mouth4 on bottom of list, although i still have a mouth 4 in-between mouth 3 and mouth 5, but any effects i put in the original mouth4 dont work, i have to put the effects  in the one on bottom, and that one on bottom does not exist on other screens or if i import effects to paste to models that number 4 is not there.. I'll try and paste 2 screen shots here,,lol . You can see where i put on effect but dont work, i have to put it into the new formed one on bottom??? Any ideas???

15
Nutcracker Models / Re: Mouth shapes
« on: October 31, 2020, 06:54:24 PM »
Ok I looked at a few links that show the papagayo mouth shapes, yes it shows em, but it's hard to really tell which are which(on some anyways) so I was hoping that maybe someone can help with a mount shapes for dummies post. I quickly made a sheet of mouth shapes that I and most can do. I understand that not all mouths have these shapes, but maybe we can start I fill in on which shapes are called what?? And if someone with better drawings/graphics skills wants to do a cleaner sheet..lol
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