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Xlights Setup / Re: E1.31, Pixelnet, DMX, Universes, Channels, etc EXPLAINED
« on: January 26, 2014, 02:40:10 AM »If the person writing the Firmware for a Pixelnet to DMX bridge doesn't compensate for the "170" value, I could see the problem. Otherwise, you just duplicate 171 or 169 into that spot and it should be a non-issue.
I understand that however you could have problems with any DMX device that uses some of the channels for device control. Moving head lights are an example. Again, not a problem for just illumination data just for control. Basically don't use a Pixelnet to DMX converter for connecting any DMX devices that requires control information to the bit level.
I never really understood why RJ didn't continue to use the Break as DMX does to sync as there is plenty of time to do it.
Oh well, it is what it is, it works very well and as long as you watch out for the one gotcha your fine.