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Messages - Paxtonb

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xLights Convert / Re: Converting xsq to fseq
« on: October 16, 2024, 06:03:03 AM »
I figured our the problem.  I had not updated the preferences to save my sequences to the current library so that's why I was not finding the fseq versions.  Thank for all your assistance. 

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xLights Convert / Re: Converting xsq to fseq
« on: October 14, 2024, 12:38:27 PM »
With version 2024.16 Xlights only seems to produce .xsq outputs.  The only fseq sequences I see are from a past year.  In older versions fseq was the default output.  Which version are you using that is outputting fseq sequences? 

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xLights Convert / Converting xsq to fseq
« on: October 13, 2024, 10:33:56 AM »
I am using Xllights version 2024.16 64 bit.  I need to convert my xlight xsq files to fseq format. When I go to Convert and Choose Files I don't get an option for xsq files so I can't choose any of my sequences.  I only see .fseq .ims .jas .vix .gled .seq and.hlsldata files.  What am I missing?

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Do You Need Help? Post it here / Re: Models not Displaying all Pixels
« on: December 17, 2020, 07:57:19 AM »
That was my original concern as well so I did verify all the layout data and this model is in a universe by itself and there does not appear to be any overlap in absolute channel numbers.  It's just a mystery at this point.  Thanks for your suggestion.

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Do You Need Help? Post it here / Models not Displaying all Pixels
« on: December 14, 2020, 12:22:29 PM »
I have noticed on two of my models that some of the pixels are not lighting.  On one Pixel tree the last 40 pixels are not lighting.  I have defined the tree as 6 strings of 100 nodes with 2 strands per string.  The last strand only displays the first 10 nodes.  The channel count is 1800 (12000-10201) and it starts in its own universe at channel 1. 

I also have some icicles (2 groups of 100) and only the first 6 strings (30 nodes) light.  (Other similar sets don't exhibit this problem.)  If I offset the starting channel at 420, I get most of the nodes to light (I think I have  a dead node toward the end so the last 30 don't ever light). 

When i run in test mode in FPP all the lights for all my models light up.  I know this does not distinguish models so the issue seems to be with those specific models then running a sequence. 

Does anyone have any thoughts on what might cause this anomaly? 

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The Water Cooler / Re: Faces Data for Boscoyo Singing 46" Hanging Bulb
« on: October 21, 2020, 03:34:18 PM »
Thanks, I was able to find an .xmodel file on FB. 

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The Water Cooler / Faces Data for Boscoyo Singing 46" Hanging Bulb
« on: October 18, 2020, 04:08:57 PM »
I am using the above model in my show this year.  However, the Faces data does not seem to be available for import. When I try to import the data from the model I get the error "No face data present."  Boscoyo suggested I go to a support group for help.  If anyone has the data to describe which nodes are used in each mouth shape and eye position, I could simply manually add the data.  Any suggestions?

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Bugs in xLights/Nutcracker / Re: FSEQ not Displaying With FPP
« on: December 02, 2019, 04:03:36 PM »
Xlights 2019.67 64 bit is working properly for me.  i think some of the issues I was having may have been due to the keybinding errors I was getting. After it was suggested I delete the keybindings file those problems went away and the current version is working as expected.  Thanks for all the support. 

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Do You Need Help? Post it here / Re: Models not Diplaying on Mater View
« on: December 02, 2019, 01:17:01 PM »
I figured it out.  It is the Xlights_rgbeffects file.  I was able to restore from a backup and now see the models.

I have always found that making mistakes is one key to learning.  Not necessarily a fun route.

Thanks for all your help.

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Do You Need Help? Post it here / Re: Models not Diplaying on Mater View
« on: December 02, 2019, 12:48:22 PM »
Can you point me to the type of backup file I would look to find?  If I link to my 2018 show folder I have a good preview there, but without any of the 2019 added models. 

Would that be a good place to start or would there be something in my 2019 show folder that might be usable?  If so, what would I be looking for?   

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Do You Need Help? Post it here / Re: Models not Diplaying on Mater View
« on: December 02, 2019, 11:39:44 AM »
So I had fallen back to a 2018 version because I was getting Keybinding errors.  I just uninstalled Xlights and installed the newest version 2019.67 64 bit and still have the problem.  I am attaching a new screen shot where I have zoomed out and you can see that all the models seem to be overlaid in the bottom left corner. 

Since moving to the current version did not fix the issue do you have any other suggestions on how I can get a clean view of the models? 

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Do You Need Help? Post it here / Re: Models not Diplaying on Mater View
« on: December 01, 2019, 02:44:28 PM »
This is a screen shot of what I see when playing a particular sequence in Xlights on the House Preview using the Master View (really the only preview I use).  Most of what shows up in this screen shot is what is part of my other Xmas decorations.  I used to see all the models laid out (over the background decorations in the picture) as expected while viewing the play back of my sequence. Now most of the models are missing with the part of the P10 panel in the bottom left corner.  I am not sure how to get back to the normal House preview with all my models superimposed.  Any suggestions are appreciated.  Thanks

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Do You Need Help? Post it here / Re: Models not Diplaying on Mater View
« on: December 01, 2019, 06:40:03 AM »
Here is a PNG file.

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Do You Need Help? Post it here / Models not Diplaying on Mater View
« on: November 30, 2019, 02:57:51 PM »
Suddenly I can no longer see the models in the Master View.  What I get is rather strange and not useful.  I will attach a picture of what I am seeing and hope someone can tell me how to get back to a normal layout of my models. 

Most what is showing in the attached are the other decorations.  In the bottom left corner you can see part of my P10 matrix with a singing face.  However, this should show on the house and all the other models are missing.  I did notice some green squares while in the layout page.

15
General Software / Re: Problem with Matrix Display
« on: November 30, 2019, 11:00:57 AM »
The final solution to this problem wound up requiring that I create a custom model with the 1152 nodes.  I configured 336 lights in each of three outputs on my AlphaPix controller with 144 nodes on the fourth output.  I then configured 510 channels on the first universe on each output and 398 on the second universe for first three outputs.  This allowed the nodes to work as expected.

Part of the problem was that the second universe for each controller output was causing the first two nodes (6 channels) to be pushed over causing the matrix to get out of sync.  It seems the controller was trying to use 510 channels in that I can only configure the number of nodes and not the actual channels to be addressed. 

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