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Do You Need Help? Post it here / Re: Xlights, Matrix, and odd output
« on: December 07, 2021, 12:00:20 PM »
I see what you mean.
I think you're right.
I did a test this morning. I started from scratched as a test (after making a backup). So added the controller again, created the layout, and sequence.
I reduced the size of the matrix so it's ONLY using my 100 node strings. So I have 12 rows total visible. In the layout I set it to be 6 strings, 100 nodes/string, and 2 strands/string. The first time I entered in the starting channels for each string. I got some weird output. So I started over again, and this time I used the visualizer. The node layout is what I would expect. The channels are what I would expect, but I'm still getting different output than what I'm seeing in the previews.
A similar issue where it appears the matrix is actually split in half down the middle.
So I went crazy. Grabbed a different computer. Installed xlights and QM fresh. Rebuilt the controller/layout the exact same way above -- and it works fine. So I'm not sure what the heck I did wrong previously, but it does appear my single 50 is throwing things off but I'm still not sure how it would create a dual image
I think you're right.
I did a test this morning. I started from scratched as a test (after making a backup). So added the controller again, created the layout, and sequence.
I reduced the size of the matrix so it's ONLY using my 100 node strings. So I have 12 rows total visible. In the layout I set it to be 6 strings, 100 nodes/string, and 2 strands/string. The first time I entered in the starting channels for each string. I got some weird output. So I started over again, and this time I used the visualizer. The node layout is what I would expect. The channels are what I would expect, but I'm still getting different output than what I'm seeing in the previews.
A similar issue where it appears the matrix is actually split in half down the middle.
So I went crazy. Grabbed a different computer. Installed xlights and QM fresh. Rebuilt the controller/layout the exact same way above -- and it works fine. So I'm not sure what the heck I did wrong previously, but it does appear my single 50 is throwing things off but I'm still not sure how it would create a dual image