Author Topic: Problem#2 GRB nodes not previewing correct colors  (Read 1076 times)

Offline dwetzel

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Problem#2 GRB nodes not previewing correct colors
« on: July 06, 2015, 11:30:21 AM »
I have WS2812B strands that are GRB, When testing with FPP the colors match the nodes correctly, but when previewing the model the red and green are reversed. I set the model as a window frame with GRB nodes still no change. What am I missing? Probably something simple. I am using a solid color on for the effect.

Offline flyinverted

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Re: Problem#2 GRB nodes not previewing correct colors
« Reply #1 on: July 06, 2015, 12:03:37 PM »
Go the the test tab. Assuming your model starts at channel #1, turn on (click) on Ch#1.
Whatever color lights up on your lights is the actual Ch#1 color.
Repeat for #2.  Once the actual colors to channel mapping is determined, adjust the color order on your model config.
Steve Giron
Maricopa County, AZ
xLights user with a boat-load of channels.

Do not ask to know all the answers, but ask to understand the question.

Offline Gilrock

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Re: Problem#2 GRB nodes not previewing correct colors
« Reply #2 on: July 06, 2015, 12:59:55 PM »
Most people would define the models as RGB and then swap the order inside your controller.  But it still should work.  Did you re-render everything after switching the node order?

Offline dwetzel

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Re: Problem#2 GRB nodes not previewing correct colors
« Reply #3 on: July 06, 2015, 03:42:35 PM »
I did check the colors in test tab they should be RGB, so now the model is correct. Then changed FP16 config file to GBR so it is correct in the actual lights. Thank you.