Author Topic: Resuming a sequence after pause  (Read 1011 times)

Offline gerry

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Resuming a sequence after pause
« on: September 14, 2015, 10:02:49 PM »

Gil,

I am at 4.2.10 now.

Re the change at 4.2.8 " Fix bug where play marker wouldn't work if pressing play was the first thing you do and also  fixed dropping an effect while model playback is paused such that it executes a stop and switches to effect play."

I am playing a sequence. Press Pause (1), drop an On effect at the group level (2 secs) , the press pause (2)again.
Should this continue from where it left off - or am I supposed to not press Pause but another control to get it to continue from where it has paused ?

If Press pause(2), it does not continue, the audio does not play , but the model preview and house preview plays and loops for  2 secs.

If this is not expected behavior and u cant recreate , will post further.
Gerry

Offline Gilrock

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Re: Resuming a sequence after pause
« Reply #1 on: September 15, 2015, 08:03:18 AM »
Once you drop an effect you are no longer paused.  That's why it says it executes a stop.  It begins effect playback so when you hit pause again you are now pausing the effect preview playback.  Sorry but I either need to prevent you from dropping effects while you are in model playback or drop you out of model playback.

Offline gerry

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Re: Resuming a sequence after pause
« Reply #2 on: September 15, 2015, 08:31:42 PM »
Thanks Gil
Gerry