Author Topic: Layout  (Read 2936 times)

Offline Phrog30

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Layout
« on: September 13, 2015, 03:01:52 PM »
There is currently x/y position (lower left corner of screen), but this is off of cursor position.  It would be better if this could be off of the model.  Not sure why cursor position is useful, model position is.

I have 11 window models.  In the middle of 9 of these windows are wreath models.  Currently, there is no way to select all wreaths, as they are in the back (layer) of the windows.  Maybe there could be a way to send models to the front, or back, so we could then select multiple.  Or, be able to double click while selecting to drill down to the next model.

Horizontal/Vertical distribute still doesn't work.  I thought there was a release that fixed this.

Could the cursor be used to position models?  This would let us finely place items.

Just some thoughts.

Thanks,
James

Offline flyinverted

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Re: Layout
« Reply #1 on: September 13, 2015, 03:08:46 PM »
Why do you need precise model placement for the preview window? I do understand when you physically install the lights, but for the screen?  Just why?
Steve Giron
Maricopa County, AZ
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Do not ask to know all the answers, but ask to understand the question.

Offline Gilrock

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Re: Layout
« Reply #2 on: September 13, 2015, 03:13:59 PM »
I didn't know we were showing any positions.  But anyways I've been seeing some pretty awesome layouts of user's displays when I get files to help people.  Kinda making me jealous. :)  So it must not be too much of an issue.  Just eyeball it you don't need a perfect number of pixels between models.  Most of the time you're using a photograph and due to the depth and angle of the photo things aren't going to be distributed perfectly.  You usually take a photo of your show and then overlay your models to match the photo not some calculated separation.

Offline Phrog30

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Re: Layout
« Reply #3 on: September 13, 2015, 03:14:12 PM »
Why do you need precise model placement for the preview window? I do understand when you physically install the lights, but for the screen?  Just why?
Ok, let me rephrase, it's easier to cursor into position.  I have seen effects that changed by moving one pixel. Because I'm perfectionist.  Pick one.

Not sure you challenge my requests. I can go back into time and pick several of yours. It's a request! 

Offline Phrog30

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Re: Layout
« Reply #4 on: September 13, 2015, 03:15:24 PM »
I didn't know we were showing any positions.  But anyways I've been seeing some pretty awesome layouts of user's displays when I get files to help people.  Kinda making me jealous. :)  So it must not be too much of an issue.  Just eyeball it you don't need a perfect number of pixels between models.  Most of the time you're using a photograph and due to the depth and angle of the photo things aren't going to be distributed perfectly.  You usually take a photo of your show and then overlay your models to match the photo not some calculated separation.
Ok, then forget about cursor, what about the other items I mentioned?

Offline Gilrock

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Re: Layout
« Reply #5 on: September 13, 2015, 03:34:30 PM »
I didn't write any of that Layout page code so there's a better chance I'd break something if I started messing with it right now.  I have no idea if you can talk Dan into looking into this but I can't see having any time to do it till next year.

Offline Phrog30

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Re: Layout
« Reply #6 on: September 13, 2015, 03:36:28 PM »
Thanks Gil, definitely wouldn't want anything to get broken.

Offline sean

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Re: Layout
« Reply #7 on: September 13, 2015, 04:29:39 PM »
layout code was written by matt brown originally in 2012. It was significantly enhanced by dave pitts last winter when he made the first xlights 4.0.

Dan Kulp took up the baton and has made enhancements and bug fixes since January of this year to the layout,
Matt now works for LOR so So Dan (or Dave if we get him away from his hardware) would probably be the right people.

Just a note, as we approach Halloween and Christmas I would rather we fix bugs and maybe add new effects than do any major changes. We are moving  to stability before this years shows and will try not to break the code base.

What version will you use for Christmas? Whatever version works for you and is stable. Maybe 4.2.0, 4.2.10, or the newer versions. Each version has enhancements and bug fixes. You decide if you want them.

Please enter enhancement requests into github issue tracker so we dont lose.

thanks
 
Sean
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Offline Phrog30

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Re: Layout
« Reply #8 on: September 13, 2015, 04:32:55 PM »
layout code was written by matt brown originally in 2012. It was significantly enhanced by dave pitts last winter when he made the first xlights 4.0.

Dan Kulp took up the baton and has made enhancements and bug fixes since January of this year to the layout,
Matt now works for LOR so So Dan (or Dave if we get him away from his hardware) would probably be the right people.

Just a note, as we approach Halloween and Christmas I would rather we fix bugs and maybe add new effects than do any major changes. We are moving  to stability before this years shows and will try not to break the code base.

What version will you use for Christmas? Whatever version works for you and is stable. Maybe 4.2.0, 4.2.10, or the newer versions. Each version has enhancements and bug fixes. You decide if you want them.

Please enter enhancement requests into github issue tracker so we dont lose.

thanks
Sean, you and Gil bring up a good point about changes this time of year. The items I mentioned can definitely wait until next season.