Hey all,
I am STUCK! I setup all of my outputs in the Setup tab. I have 141 e131 outputs enabled, each with their own number of channels and e131 universe setting (all set in multicast). I then went in and created all of my models in the Layout tab. I am having a problem with two models (out of a much larger number!) which isn't bad... but I want them working obviously... The one in particular is my oak tree, which utilizes 18 outputs in XLNC, setup as follows:
94 - 390 - 30543 to 30932
95 - 195 - 30933 to 31127
96 - 390 - 31128 to 31517
97 - 195 - 31518 to 31712
so on and so forth.
As you can guess, there are 130 pixels on the first universe and only 65 on the second and that pattern repeats itself. The reason for this is that I am utilizing 9 outputs from my PixLite16 controller and running 195 pixels on each output from the controller.
The problem I'm having is that, in the model properties for the oak tree, and I have tried this multiple ways (i.e. using an absolute start channel of 30453 and setting 1 string of 1755, using the single string approach starting at Start Channel 1 with From Output set to 94)... for some reason, it thinks that it needs to put the 65 pixel segment on the first output in the repeating pattern... in other words, output 94 has 195 channels output 95 has 390 channels, so on and so forth...
And for the life of me I can't figure out why. I have tried saving the Setup configuration, the models, closing the program, etc. Why, even though the Setup is done correctly would the software thing that these were flip-flopped?
Thanks, 1/3 of my tree is not lighting up because it essentially is not sending signals to 1/3 of the strings that it thinks are in the wrong location, please help!!
-Louie