Author Topic: LCB timings off *IF* not the same  (Read 2079 times)

Offline colonelcline

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LCB timings off *IF* not the same
« on: August 20, 2014, 01:22:24 PM »
IF your timings are different, the lcb import will be off. I had a seq that for the first 2.3 seconds had only one beat  timing mark then it went to 20 beats per second. The lcb files (notepad++) were correct. I wanted the models to start at 2.65 sec. but instead they kept starting up 4.95. I subdivided  the 2.3 into 46 timings and now all works fine. I suspect that if within a SEQ the timings change that this too will throw the import off? Dunno. I also think that if you changed all the timings to the same (most!) that there would be no problem but in some SEQ this could be a lot of work?


Offline colonelcline

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Workaround
« Reply #1 on: August 21, 2014, 11:46:39 AM »
OK I found the way to do this! Apparently an lcb file pastes by cell so if your timings (cells per second) are different across the sequence it will mess up the paste timing. But if you use the LOR Paint feature and check the "By Time" button, it will ignore your timing marks and paste by plain ole time.

Offline sean

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Re: LCB timings off *IF* not the same
« Reply #2 on: August 21, 2014, 12:08:33 PM »
cool. in LOR when you use lcb files (LOR Clip board), you have to check the "BY Time" when pasting or the timing will not be correct. sounds similar
Sean
Littleton, CO
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