One of my mega trees has an F16V2 controller output attached to each leg. Along with 70 pixels (210 channels), there are another 70 pixels in the form of a mini-tree attached to the end of each leg and after that 20 pixels in a star pattern. Power injected, this works great. The F16V2's virtual string is a wonder.
The problem is in xLights I want to address the three different elements on the 12 legs of the "mega-tree". So far I have been able to get to the mini-trees and the stars, and the mega-tree as a whole. Unfortunately, the main mega-tree does not have a breakout for the different legs. It was created using the standard mega-tree insert in the layout section.
Any ideas as to how do this would be appreciated.
Thanks
Al