Author Topic: Window is reversed when previewing  (Read 3512 times)

Offline Phrog30

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Re: Window is reversed when previewing
« Reply #15 on: November 08, 2016, 04:56:39 AM »
You have the video mapper.  I would try that first before rewiring.

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Offline Gilrock

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Re: Window is reversed when previewing
« Reply #16 on: November 08, 2016, 05:58:39 AM »
I guess the only way to fix the wreath is a custom model or rewire it.  Maybe it just me but I wish it was more obvious how to wire these models.

If you right-click on any model you can select the option to show the node layout and that will show you how we are internally representing the node order.  Then you just gotta realize it's a front view.

Offline markrvp

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Re: Window is reversed when previewing
« Reply #17 on: November 08, 2016, 07:58:26 AM »
I guess the only way to fix the wreath is a custom model or rewire it.  Maybe it just me but I wish it was more obvious how to wire these models.

Once you get it right, create a how-to document.  Nobody is getting paid to write instructions for custom DIY Christmas so it's up to us to create a depository of user created "how-to's"

Offline logandc99

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Re: Window is reversed when previewing
« Reply #18 on: November 08, 2016, 01:40:43 PM »
This issue came up for me with my windows this year. Last year I got away with it because the effects I used didn't particularly stand out as odd on my windows. Different story this year.
I see when you use a window model it assumes it is wired clockwise. Now don't ask me why, maybe because I'm a lefty, but I wired mine anticlockwise. With some effects this doesn't create too much of an issue but for others it is.
Most windows are rectangular so with the window model you can define how long the top and bottom are but the sides appear to have to be the same length, which makes sense obviously otherwise your windows would be wonky.
The problem is, if you wire your windows anticlockwise and use a clockwise model, your bottom is seen as a left side, the right side seen as the top etc so all the effects come out odd.
I also looked to see if there was a way way to flip the window but that isn't an option.
In the end I just remade my windows as custom models and now all works exactly as programmed. It was a hell of a lot quicker than rewiring the lights on my windows.
In my sequences I just got xlights to remap the effects set on my old window models to my new window models.
I can't recall if the manual says anything about the windows model but if it does, maybe a little note could be added to say that the windows model presumes wiring is clockwise. Just a thought  :)


Offline Phrog30

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Re: Window is reversed when previewing
« Reply #19 on: November 08, 2016, 01:46:32 PM »
The node layout shows that it's clockwise. When I started off, I used that as a reference. I also didn't finalize props until I was sure. Measure twice, cut once.

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Offline logandc99

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Re: Window is reversed when previewing
« Reply #20 on: November 08, 2016, 02:03:11 PM »
The node layout shows that it's clockwise. When I started off, I used that as a reference. I also didn't finalize props until I was sure. Measure twice, cut once.

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Yes, that may well be the case when you are already using xlights and making your props for the first time but not so applicable when you've made your props a year or two before switching over to xlights. If only I'd had a crystal ball  ;D