Hello all! I've been attempting to convert my LOR sequences to XLights, but I've been experiencing quite a few difficulties. I've gone through the tutorials, I've painstakenly reorganized all of my channel configs in LOR and aligned all of my controllers to facilitate the import, but I've still been having problems. I've been able to bring in all of my AC controller data by mapping the imports, but with thousands of RGB channels, it is way too hard to individually map that many channels. I've broken down my sequences by tracks to see if I could successfully import just 1 matrix or just one group of RGB channels, but it still isn't working. It appears that the conversion is looking to the output# rather than the assigned universe number. Do the output numbers in Xlights have to match the universe number? I hadn't previously heard that they had to.
For example, I have a matrix that is assigned to Universes 41-48 in LOR, but they are assigned to output #27 thru #34 with assigned universes of 41-48. When I convert the file to xlights, it tries to map the file to outputs 41-48 which are assigned to my pixel trees and some of my arches. Am I going to have to go back and reorganize all of my configuration in XLights? Any light you can shed on this would save me what little hair I have left on my head.
Thanks!
Chad