I created a model Mega Tree 270 deg, 16 strings, 2 strands per string. So they show up in the sequencer as 32 strands as I wanted. I had to map every single node to be able to import LOR sequences properly. but now I noticed that the only effect that isn't importing properly is the shimmer effect, it comes across as all white and does not shimmer. At first I thought no big deal I will just delete those portions and re-add the shimmer effect from X-Lights. Problems is that when it was imported, all of the effects were put on the nodes of each strand which hides them until you open the strand.
So my question is, is there a way to delete the effects that are on the nodes of a strand without opening every strand? I know that doesn't sound like a lot of work but it is affecting all of my RGB props not just my mega tree.