I originally programmed my arches in Superstar, 4 arches (numbered 1 - 4, left to right, 50 pixels each) and since each had its own output I didn’t worry about the “controller location” (right side). When I converted to xLights, I bundled the arches with all the other stuff (windows, mini trees, LED arches, dumb RGB trees, and some Megatree effects). This year, I want to run arches 1 and 2 off a single output but because Superstar numbered the pixels in each arch (and it converted into xLights) 50-1 left to right, there appears to be no way to make the arches run properly other than some convoluted cabling. I’ve tried importing a new .sup file in a 1-50 version, but that didn’t delete the old data (just pasted over it). I tried using the “OFF” effect and importing the 1-50 version and it worked until I hit “render” and all the other LOR data disappeared. I also tried going the .lms route but that would force me to individually align all 200 arch pixels (doable but I don’t think it will solve the problem). I’ve looked at the node level data for the arches in xLights and I’m hoping there might be a way to “flip” it (1 & 50 switch places, 2 & 49, etc); that or some other way to bring in the new arch data without losing all the other data imported from LOR. Help!