Author Topic: Falcon player is reversing 2 strings of lights compared to Xlights  (Read 1102 times)

Offline SamB

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I am rather inept at configuring my Falcon player to play my Xlights sequences. However, for the most part I finally got everything working fairly well. But, there are 2 strings of RGB lights that seem to be reversed when I try to use my Raspberry PI (Falcon player) to set up my shows. I tried reversing the Universes in the PixLite 16 controller, but then I got no lights at all, so I had to put them back to normal. What happens, as an example, is when I do a sequence that runs a colour up my complete display, everything is working correctly except 2 strings are showing the colour going down when all the rest are showing the colour going up. These are 2 corner strings going up the side of the house.
Can anyone tell me how to fix this problem?

When I play the sequence through Xlights directly to the controller, everything works correctly. For some reason, the Falcon Player is not outputting it properly. I did clear out the controller setup in the Falcon player, and then exported the setup from Xlights to the Falcon player, but it did not solve the problem.

Thanks
SamB

Offline rickswa

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Re: Falcon player is reversing 2 strings of lights compared to Xlights
« Reply #1 on: December 03, 2019, 10:41:30 PM »
are those two strands on separate outputs or do you have them setup like a matrix?  Did you ever change the start point (green/blue box) on xlights and not render the sequence again before saving it on the FPP?  Also keep in mind that if the universes of your xlights doesn't match your controller (like when you reversed the universes in your controller) that can cause issues.
« Last Edit: December 03, 2019, 10:43:29 PM by rickswa »

Offline deplanche

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Re: Falcon player is reversing 2 strings of lights compared to Xlights
« Reply #2 on: December 04, 2019, 05:30:12 AM »
In xlights, under the controller settings for those models, do you have them set as "reverse" instead of "forward"?