Author Topic: Not getting 1020 pixels/output (3060 channels) in xlights configuration  (Read 807 times)

Offline Stevo

  • Newbie
  • *
  • Posts: 1
    • View Profile
Oh mystics of the flashy lights...I'm having problems figuring out how to utilize all 1020 pixels per output on my advantek pixlite MKII long range controller + xlights software.  Each pixlite controller in normal mode allows control of up to 1020 pixels (3060 channels in xlights talk) per output (2 outputs per isolated board). In looking at xlights it seems I should be getting either an option of 1 universe with 3060 channels or multiple universes allocated to my one output so 6 universes per output at 510 for a total of 3060 channels.  I keep ending up with 3 universes max @ 510channels so just half of the rated pixels from advantek pixlite manual. 

Everything works OK using the 3 universes per output allocation across my lights but I think I should be getting 2x the number of pixels per output or able to allocate 6 universes to a single output.  I feel I don't fully understand xlights enough to know if it's a limitation in xlights or I need to figure out how to allocate more universes to one output in my pixlite controllers configuration. 

I need more flashy lights...My goal is to configure a megatree of 750 (15 strands of 50)led lights on one output but may have to settle with using both outputs to accomplish this.

Offline Gilrock

  • Supporting Member
  • Hero Member
  • *
  • Posts: 6946
    • View Profile
Re: Not getting 1020 pixels/output (3060 channels) in xlights configuration
« Reply #1 on: December 14, 2019, 11:17:35 AM »
Why do you think xLights is limiting you to 3 universes?  Wouldn't you just define an output like this picture?