Author Topic: First year with pixels questions  (Read 12713 times)

Offline Phrog30

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Re: First year with pixels questions
« Reply #15 on: April 14, 2015, 12:37:51 AM »


I still can't get the visualizer to work in S4.

The question is, why are you trying?

James

Offline ValentinoRx

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Re: First year with pixels questions
« Reply #16 on: April 14, 2015, 05:48:02 AM »
I stopped last night. I guess this will be my new home now.

Offline Phrog30

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Re: First year with pixels questions
« Reply #17 on: April 14, 2015, 06:27:24 AM »
I stopped last night. I guess this will be my new home now.
BTW, just giving you a hard time...  my attempt at humor.

Offline ValentinoRx

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Re: First year with pixels questions
« Reply #18 on: May 04, 2015, 10:04:39 AM »
Going to resurrect this topic with a different question. I will have 6 window frames on the house that will be less than 100 pixels. 88 give or take. I haven't built them yet. Is it disastrous to start sequencing based on an even 100 then go back and change the models, channels, etc once they are built? Or should I just wait?

Offline Lights On Fifth

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Re: First year with pixels questions
« Reply #19 on: May 04, 2015, 01:09:12 PM »
Going to resurrect this topic with a different question. I will have 6 window frames on the house that will be less than 100 pixels. 88 give or take. I haven't built them yet. Is it disastrous to start sequencing based on an even 100 then go back and change the models, channels, etc once they are built? Or should I just wait?

No not really, but it will make your life easier if you have everything setup the way you want it, makes seqing easier
Don Gillespie
Medicine Hat Ab.

Offline ValentinoRx

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Re: First year with pixels questions
« Reply #20 on: May 04, 2015, 01:11:00 PM »
That's what I figured. So I'll st at in a holding pattern in the house portion.

Offline Gilrock

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Re: First year with pixels questions
« Reply #21 on: May 04, 2015, 01:14:51 PM »
As long as you aren't trying to control specific nodes then the effects are designed so that they adapt pretty good to changes.  You can alter the number of lights in your model and render your nutcracker effects and they will all adjust to the new changes in the model.

Offline jnealand

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Re: First year with pixels questions
« Reply #22 on: May 04, 2015, 01:38:25 PM »
Been there done that.  The biggest problem with going back and changing the model is that the potential changes for your channel numbers.  If that is not an issue for you then I would say go for it.  For instance you may not even have any controllers yet or have established how you are going to connect everything yet so you have to set up the controllers and channels anyway.  Just depends on what all you have on your to do list as to whether this should come first or later.
Jim Nealand
Kennesaw, GA