Author Topic: two models in the same range  (Read 3313 times)

Offline logandc99

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two models in the same range
« on: June 25, 2015, 03:06:14 AM »
I have just received some pixicles from Ray (individual controllable pixel nodes as a string of icicles). They are 15 drops of nodes and the drops go 3,4,5,3,4,5,3,4,5, etc
I have already plugged them into one of my controllers and used the output that is set up for one of my arches and can do some nice sweeps left to right and butterfly effects and curtain effects which is pretty nice. But can I draw two different custom models in the same range of channels? For example,  I thought I would like the pixel icicles to act as a horizontal string to get some nice left to right sweeps etc but would also like to have some effects where all the effect goes down all the drops at once like dripping icicles.
So, if I just draw the pixels in as a simple line it will give me nice left to right sweeps etc, but can I draw it as another model making the first node of each drop 1, the next node of each 2 etc and be able to get the downward dripping type effect.
Or it this not possible (hope the above makes sense)
Cheers
Logan

Offline gerry

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Re: two models in the same range
« Reply #1 on: June 25, 2015, 03:35:43 AM »
Hello logan

You can definitely define then twice. I have done so for my spinners , - defined two models - one a matrix and the other a custom model with spokes. Same channels on both.
You can use the Copy model and change the model type

On the layout , I drew them apart so that I could see what was happening and on both I ticked part of my display. So sometimes I  drop the effect on the matrix model and sometimes on the custom model.

There is a thread just a few weeks ago where I asked Gil this and he responded.

Have not then much more on that as I have been tinkering with other stuff in the meantime.
 
Gerry

Offline logandc99

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Re: two models in the same range
« Reply #2 on: June 25, 2015, 04:07:43 AM »
Great, thanks Gerry. I'll have  a go at doing two models for my pixicles over the weekend.

Offline jnealand

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Re: two models in the same range
« Reply #3 on: June 25, 2015, 03:02:28 PM »
Normally you would only mark one of the models as "part of my display" which will be the one to display in the layout / preview window.  I've used mutli models on a number of items - one for display purposes and another for ease of sequencing.
« Last Edit: June 25, 2015, 03:04:31 PM by jnealand »
Jim Nealand
Kennesaw, GA

Offline flyinverted

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Re: two models in the same range
« Reply #4 on: June 25, 2015, 03:25:11 PM »
If it helps, here's how I laid out my pixicles. This view is partial as they go out 500+ nodes.
Curious to what you're gaining with the Ch# overlap and the pixicles.

Steve Giron
Maricopa County, AZ
xLights user with a boat-load of channels.

Do not ask to know all the answers, but ask to understand the question.

Offline gerry

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Re: two models in the same range
« Reply #5 on: June 25, 2015, 05:00:51 PM »
Normally you would only mark one of the models as "part of my display" which will be the one to display in the layout / preview window.  I've used mutli models on a number of items - one for display purposes and another for ease of sequencing.
That is what I had done , but it seemed to me that if I added effects to the one which was not ticked as part of my display, then it did not show up (ie get reflected in the duplicate one layout - which I suppose makes sense, so I could not see what it looked like). Not very sure , but when I toggled the nodes , I thought I could not see the effects - so I had them both up and when I finished that bit , then unticked the one I did not want on the layout
I may have been mistaken as I was/am still learning.
Gerry

Offline logandc99

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Re: two models in the same range
« Reply #6 on: June 25, 2015, 06:13:16 PM »
If it helps, here's how I laid out my pixicles. This view is partial as they go out 500+ nodes.
Curious to what you're gaining with the Ch# overlap and the pixicles.

I was looking at modelling them just as you have done but I imagine that if I apply effects to them I wil only get left to right movements. I was hoping to get some downward effects like a meteor or snowing effect where all the first nodes of each drop come on, then all the second nodes, then third etc to get that drop falling look and assumed I might have to model them differently for that.

Offline flyinverted

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Re: two models in the same range
« Reply #7 on: June 25, 2015, 06:15:42 PM »
Yes it works that way. It's just a matrix with some pixels missing. I'll make a video later.
« Last Edit: June 25, 2015, 06:19:53 PM by flyinverted »
Steve Giron
Maricopa County, AZ
xLights user with a boat-load of channels.

Do not ask to know all the answers, but ask to understand the question.

Offline logandc99

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Re: two models in the same range
« Reply #8 on: June 25, 2015, 07:36:56 PM »
Yes it works that way. It's just a matrix with some pixels missing. I'll make a video later.

Brilliant, thanks.
It makes sense having it described that way.
« Last Edit: June 25, 2015, 07:41:56 PM by logandc99 »

Offline logandc99

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Re: two models in the same range
« Reply #9 on: June 27, 2015, 03:40:09 AM »
If it helps, here's how I laid out my pixicles. This view is partial as they go out 500+ nodes.
Curious to what you're gaining with the Ch# overlap and the pixicles.

Just going to setup my pixicles. Just wondered, was there a reason you left a gap between each drop in the model?

Offline logandc99

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Re: two models in the same range
« Reply #10 on: June 27, 2015, 03:51:31 AM »
If it helps, here's how I laid out my pixicles. This view is partial as they go out 500+ nodes.
Curious to what you're gaining with the Ch# overlap and the pixicles.

Just going to setup my pixicles. Just wondered, was there a reason you left a gap between each drop in the model?

Oh, I get it now. Needs to look like icicles as a model. My brain not functioning there  :o