Hi folks,
I have been struggling with two aspects of the current Fire effect in 4.2.2 and am reaching out with a couple enhancement requests on this effect.
I am attempting to use this effect to control a row of candles as pathway lights (each with a single bullet node simulating a flickering flame), and I have been attempting to leverage the Fire effect for this.
The first issue is that the Fire effect doesn't give you adequate control of the effect on single line or single pixel models unless you create a model that is at least 10 pixels high. If you attempt to apply the effect to a single horizontal line of pixels (that is effectively one pixel high) and set the Location parameter to "Bottom", all the pixels are illuminated, but the Height setting has no effect. If you use a model that is >=10 pixels high, the Height setting works to give you control of the amount of flicker at the top of the model where the active pixel is configured. My enhancement ask is that the Height parameter be adjustable into the negative range so that it could be used for the standard single line models (one pixel high) w/o needing to create custom models.
My next ask is that the Fire effect color pallet be made to be adjustable from the Red/Orange/Yellow that currently seems to be the effect default.
I am happy to put these both in as enhancement requests on Github, but wanted to solicit some feedback first.