Author Topic: How do I build a model for a LOR Flood light CF50D  (Read 2944 times)

Offline Chris A

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How do I build a model for a LOR Flood light CF50D
« on: May 09, 2016, 08:06:15 PM »
I have a new LOR 50 watt floodlight. I can set up a model with 1 RGB channel, however this floodlight uses channel 4 and 5 for a strobe effect. My only thought is to set up two different models for each flood, one as the rgb portion and one model as the strobe effect.  Would this be the best way?

Thanks

This is from the LOR manual.

LOR Channels
DMX Addresses
Controls
1 R or UV
2 G or na
3 B or na
4 Strobe on time
5 Strobe off time

The “Strobe on time” channel selects the amount of
time the flood head is turned on while strobing. This
on time varies from 8.33ms to 83.3ms. Higher
intensities result in a longer flash.
The “Strobe off time” channel selects the amount of
time the flood head is off while strobing. This off
time varies from 2 seconds to 8.33ms. Higher
intensities result in a faster flash.
Setting the “Strobe off time” channel to 1% intensity
is a special case. This puts the flood head in strobe
mode but does not allow it to flash. Using this
CF50D & UF50D
Page 12
feature allows the RGB/UV channel(s) and strobe
on time channel to be set without an uncontrolled
flash occurring. This can be useful to create realistic
lightning by varying the “strobe off time” channel
from 1% intensity to 2% intensity and back to 1%
intensity to get a single flash.

Offline Gilrock

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Re: How do I build a model for a LOR Flood light CF50D
« Reply #1 on: May 09, 2016, 08:35:42 PM »
Yeah I'd experiment.  You can always use the DMX effect to control the exact values for channels 4 and 5 if you use a second model for that.  I'd experiment without using those channels and see if you get a decent looking strobe without all the extra work.  You can create a 25ms sequence to allow for shorter flashes.

Offline Chris A

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Re: How do I build a model for a LOR Flood light CF50D
« Reply #2 on: May 23, 2016, 08:28:42 AM »
Ok here is what I did.  I set up the LOR Flood as unit 0A in the hardware utility. It tests fine in LOR. When I ran a test in Xlights it comes back on channels 46-50. Not channel 145 like it should. I have a standard controller set as unit 7 and it responds to channels 97-112 as it should. My second flood was set to channel 0C. It responded to channels 56-60. Not channel 177 like it should. Then I move a flood to unit id 9. It responds to channels 41-45. Not channel 129 like it should. Then I move the floods to unit id 1 and 2 and they both use the first 5 channels just like they should. Channels 1-5 and 6-10. I was just trying to test whether the floods only use five channels and I’m pretty convinced they do, but I don’t know why it can’t be assigned certain id numbers.

Lor replied that I should use this 
 http://www1.lightorama.com/PDF/CF50D_UF50D_UserMan_Web.pdf (pages 21-26) and make sure your unit is set correctly for the data format you want to use.

I was using this.   http://www1.lightorama.com/Documents/DMX-DOC.pdf

What am I doing wrong?

Offline Gilrock

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Re: How do I build a model for a LOR Flood light CF50D
« Reply #3 on: May 23, 2016, 09:21:42 AM »
Based on your observed results I would say the documentation doesn't look correct for those floods.  The second document you linked is how their 16 channel controllers work in DMX mode.  From looking at the actual channels you see working I'd say for these floods they work exactly like the 16 channel units except you gotta consider only 5 channels per unit id instead of 16.  If you make that assumption here is the channel mapping per unit id and it matches exactly what you saw:

Unit Id 1: 1-5
Unit Id 2: 6-10
Unit Id 3: 11-15
Unit Id 4: 16-20
Unit Id 5: 21-25
Unit Id 6: 26-30
Unit Id 7: 31-35
Unit Id 8: 36-40
Unit Id 9: 41-45
Unit Id A: 46-50
Unit Id B: 51-55
Unit Id C: 56-60
etc...

Offline Chris A

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Re: How do I build a model for a LOR Flood light CF50D
« Reply #4 on: May 23, 2016, 10:36:58 AM »
Based on your observed results I would say the documentation doesn't look correct for those floods.  The second document you linked is how their 16 channel controllers work in DMX mode.  From looking at the actual channels you see working I'd say for these floods they work exactly like the 16 channel units except you gotta consider only 5 channels per unit id instead of 16.  If you make that assumption here is the channel mapping per unit id and it matches exactly what you saw:

Unit Id 1: 1-5
Unit Id 2: 6-10
Unit Id 3: 11-15
Unit Id 4: 16-20
Unit Id 5: 21-25
Unit Id 6: 26-30
Unit Id 7: 31-35
Unit Id 8: 36-40
Unit Id 9: 41-45
Unit Id A: 46-50
Unit Id B: 51-55
Unit Id C: 56-60
etc...

I agree. Here is what I don't understand about the configuration.

I set up three Lor controllers. Unit 7 16 channel ac controller, unit 0A flood, and unit 9 flood. When I tested the lights through X-lights the lights on the ac controller come on at channels 97-103 just like it should. The 0A flood responds to channels 46-50 not the channel 145 it should and the unit 9 flood comes on at channels 41-45 instead of 129-133. I understand that each flood is using 5 channels but why don't the channel id's and dmx addresses correspond?

Speaking with Lor they suggest changing the dip switches as they show in the instructions, but it's still unclear to me

Offline Gilrock

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Re: How do I build a model for a LOR Flood light CF50D
« Reply #5 on: May 23, 2016, 11:10:29 AM »
It's two different devices so the exact same unit id isn't necessarily going to respond to the same DMX start address.  Why not just go with the mappings the way they are working?  If it's really bothering you that it's not matching some manual then why not set the hardware switches per the manual like they say?  If it still works the same then you got something to go back to them with. 

Offline Chris A

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Re: How do I build a model for a LOR Flood light CF50D
« Reply #6 on: May 23, 2016, 11:31:29 AM »
It's two different devices so the exact same unit id isn't necessarily going to respond to the same DMX start address.  Why not just go with the mappings the way they are working?  If it's really bothering you that it's not matching some manual then why not set the hardware switches per the manual like they say?  If it still works the same then you got something to go back to them with.

You're right. I'm just frustrated that I can't understand it but I can certainly make it work. Thanks for your help.