Author Topic: Single Pixel Chase  (Read 4382 times)

Offline bigstott

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Single Pixel Chase
« on: January 15, 2014, 03:41:35 PM »
I thought a single pixel chase would be a cool effect. Were you can have it chase along the string or stripg or have it chase and build the lights up pixel by pixel until the element is fully lit. Look like the lights are building themselves. What do you all think??

Offline jnealand

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Re: Single Pixel Chase
« Reply #1 on: January 15, 2014, 06:09:01 PM »
Have tried using garlands as the effect?
Jim Nealand
Kennesaw, GA

Offline bigstott

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Re: Single Pixel Chase
« Reply #2 on: January 15, 2014, 10:07:09 PM »
Yeah but you cannot get it down to a single pixel chase.

Look here http://www.youtube.com/watch?v=zMKf98MpaUg

At 20 seconds is kinda what I was thinking.

Offline sean

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Re: Single Pixel Chase
« Reply #3 on: January 15, 2014, 10:23:31 PM »
cool. yeah, we dont have that but it would be easy to setup.

sean
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Offline bigstott

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Re: Single Pixel Chase
« Reply #4 on: January 15, 2014, 10:57:45 PM »
Well Sean if you get a chance to throw it on one of your releases that would be cool! Thanks!

Offline flyinverted

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Re: Single Pixel Chase
« Reply #5 on: January 16, 2014, 02:12:25 PM »
I was holding off on requesting this for now but I'll add the "Me too" for the single pixel chase.

It would look great on a pixel tree starting on the bottom row, chasing L to R, or R to L and then moving up a row until all rows were lit up.

Then we could stand out by our trees and proudly count off as it lit up, 24, 48, 72, 96, all the way up to 1800+ ha!

Sean, since you're going to do it, I would add the options to chose 1-10 pixels at a time, draw or fill, accellerate, 1-4 rows at time, and probably something to do with colors. 

If I knew how to code, I'd help out. This looks like fun.
Steve Giron
Maricopa County, AZ
xLights user with a boat-load of channels.

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