Author Topic: Model overlays not working in 2016.51  (Read 888 times)

Offline JoelRose

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Model overlays not working in 2016.51
« on: December 11, 2016, 08:24:06 PM »
I think I found another issue in version 51.

I have a Jacket model which is a 64x64 matrix
I have many groups redefined over the top of same starting channels as the matrix.

 If I drop an effect on Jkt Mtree, a mega tree appears.
Even each part of the snowball fight has been mapped as a separate group so it can be displayed on the matrix.

Everything was working in 40.
Now nothing in 51
Meaning I can not make any changes to my existing sequences because if I rerender I loose my effects.

It will not let me atach my rgbeffects file,  it is 278K

Offline JoelRose

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Re: Model overlays not working in 2016.51
« Reply #1 on: December 11, 2016, 08:41:38 PM »
My setup showing the overlays.  https://www.dropbox.com/s/qh3loyxw9dmbun0/Jacket%20Group.JPG?dl=0
My xlights-rgeffects file  https://www.dropbox.com/s/2rcm5y9uwagkccv/xlights_rgbeffects.xml?dl=0

Hope my drop box works.
It was not letting me attach any files.

JOel

Offline Gilrock

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Re: Model overlays not working in 2016.51
« Reply #2 on: December 11, 2016, 08:59:04 PM »
We actually need a sequence xml file because each sequence is where you define the render order.  Do you understand how the render order works and how to change it because that is what the problem sounds like?  Very unlikely to find a render bug at this point.

Offline JoelRose

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Re: Model overlays not working in 2016.51
« Reply #3 on: December 11, 2016, 10:32:41 PM »
Seems to have been a dimming curve issue.

The Main jacket matrix is set to  1.2  -80

If the secondary group had any dimming applied, those outputs now less than 0 were just off.

I set all the secondary groups to 1.0  and  0 
and it seems to be working now.

Joel