Author Topic: Converting CCR tree to pixels  (Read 1007 times)

Offline drkxx

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Converting CCR tree to pixels
« on: September 27, 2017, 09:07:58 PM »
Finally decided to dump all of my remaining CCR elements and convert everything to pixels, including my tree.  I have several 16 string CCR elements that I intend to run but have a question before I do so.

My CCR tree sequences are 16 string CCRs which basically 50 nodes per string over 150 pixels. 

I am converting the tree to 16 strings of 100 pixels.  So in this model, rather than three pixels per node, there will only be two. 

How do I set this model up in xLights?  The CCRs were easy since each node represents 3 pixels.  But now I'm essentially asking every two pixels to represent one node.  Do I just set Strands/Strings to 2?

I appreciate the input

ddk

Offline Gilrock

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Re: Converting CCR tree to pixels
« Reply #1 on: September 28, 2017, 08:33:02 AM »
No you are going to model it as a standard 16x100 tree.  Most effects will automatically scale but you may need to adjust some of them.

Offline drkxx

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Re: Converting CCR tree to pixels
« Reply #2 on: September 30, 2017, 05:10:35 PM »
Ok, thanks for the response