Author Topic: Shimmer affected by CPU load?  (Read 849 times)

Offline sporadic

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Shimmer affected by CPU load?
« on: December 04, 2017, 07:25:58 AM »
Should CPU load affect rendering of effects? If I use the "shimmer" option of a standard "ON" effect, The shimmer renders differently on different systems and seems to be affected by CPU load. Is this just an issue with the algorithm behind the shimmer option or should I be rendering the fseq differently (using auto on save)? This happens both in preview and the rendered output, so I'm leaning towards an issue with the shimmer option.

btw, the captcha's are very difficult to see

Offline keithsw1111

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Re: Shimmer affected by CPU load?
« Reply #1 on: December 04, 2017, 11:56:38 AM »
Shimmer at render time is not impacted by CPU load. On your lights it could be impacted by a number of factors.

Offline sporadic

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Re: Shimmer affected by CPU load?
« Reply #2 on: December 04, 2017, 12:36:35 PM »
Shimmer at render time is not impacted by CPU load. On your lights it could be impacted by a number of factors.
What is the intended effect when the shimmer option of an "on" effect is used?  When it works, it looks like a steady fast pulse with a fixed a duty cycle which is what I was going for, however its not rendering as such.  I have a fairly small show (less than 3k channels) and everything else renders smoothly. CPU usage was only 25% and still was having stuttering in the preview which matches what I was seeing on my lights.  I tried to screen capture what I'm seeing, but if compounds the issue even further - https://www.youtube.com/watch?v=Az7rwrXUaW8.  I've tried this with 2017.39 as well and on Windows 7, 10 and a Lubuntu 16.04 VM, same results on each platform.

Offline keithsw1111

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Re: Shimmer affected by CPU load?
« Reply #3 on: December 04, 2017, 12:38:50 PM »
Look at your fps. Because your fps isn't up to speed you are not seeing all frames. That is unusual. Most pcs keep up with the frame rate easily on all but debug builds.

Offline sporadic

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Re: Shimmer affected by CPU load?
« Reply #4 on: December 04, 2017, 01:24:33 PM »
Look at your fps. Because your fps isn't up to speed you are not seeing all frames. That is unusual. Most pcs keep up with the frame rate easily on all but debug builds.
10fps, ouch. Pretty sure that was the screen capture software causing that. It shows at 20fps using 50ms timing and 40fps using 25ms timing when the capture software is closed.  The issue seems less at 25ms, so I'll try rendering with that this evening and seeing how it looks on the lights.
thanks,
-shelby

PS - Anyway to disable these blasted cpatcha's? I'm getting old and they're annoying as hell.  Takes me multiple tries each post.

Offline jnealand

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Re: Shimmer affected by CPU load?
« Reply #5 on: December 04, 2017, 03:18:17 PM »
Post a few more times and the capchas go away.  It is there to stop spammers.
Jim Nealand
Kennesaw, GA