Should CPU load affect rendering of effects? If I use the "shimmer" option of a standard "ON" effect, The shimmer renders differently on different systems and seems to be affected by CPU load. Is this just an issue with the algorithm behind the shimmer option or should I be rendering the fseq differently (using auto on save)? This happens both in preview and the rendered output, so I'm leaning towards an issue with the shimmer option.
btw, the captcha's are very difficult to see