Author Topic: Start Channel Numbering and single color ?  (Read 1257 times)

Offline K-State Fan

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Start Channel Numbering and single color ?
« on: December 12, 2017, 05:37:39 AM »
I have seen in a few post people recommended that start channel  numbering needs a # in front of universe:channel number ie #7:1  instead of 7:1.  I do not use the # and seems t work fine.  Is this causing me problems that I do not see yet?

When I set up a single color AC channel red.  Will it turn on at all levels of red.  If an effect it applied to that model that is purple will the channel come on at whatever level the red is in the purple?

Offline keithsw1111

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Re: Start Channel Numbering and single color ?
« Reply #1 on: December 12, 2017, 10:19:32 AM »
Yes it will potentially cause you problems and yes it will turn on at all levels of red.

Offline brett

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Re: Start Channel Numbering and single color ?
« Reply #2 on: December 19, 2017, 08:32:01 AM »
Thanks Keith - per your comment / response around any shade of red (purple) turning on red - same question that I saw - I have single strands of red/blue/green/white that I want to fire at individual times, but the green is firing the blue (and the green).  Is there any way to have the single color ONLY respond to the EXACT color attribute - ie if I have 0,0,255 as the "single strand color" - it will only fire if an model has a color of 0,0,255?

thanks

Offline Gilrock

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Re: Start Channel Numbering and single color ?
« Reply #3 on: December 19, 2017, 09:03:44 AM »
Thanks Keith - per your comment / response around any shade of red (purple) turning on red - same question that I saw - I have single strands of red/blue/green/white that I want to fire at individual times, but the green is firing the blue (and the green).  Is there any way to have the single color ONLY respond to the EXACT color attribute - ie if I have 0,0,255 as the "single strand color" - it will only fire if an model has a color of 0,0,255?

thanks

No that is not an option.  We look at the channel so if its Single Color Green we look at the green channel of the effect to determine what goes out the channel.  We also have the Single Color Intensity option which will display the highest channel of the effect.  None of the options respond to exact values.  But you say green is firing the blue....that will not happen unless you picked the Single Color Intensity option or you have the RGB node ordering incorrect.