Author Topic: spiral tree  (Read 1452 times)

Offline bobschm

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spiral tree
« on: March 10, 2018, 08:32:51 AM »
I understand that xLights is model centric, but has anyone figured out how treat a spiral tree as if it were a single strand. I'm picturing in my fertile brain a meteor effect spiraling up the tree like the Polar Express. Can't seem to make it happen.
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Offline Ebuechner

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Re: spiral tree
« Reply #1 on: March 10, 2018, 08:45:55 AM »
There's many ways that this can be done with xlights.
But how you would do it depends on what you have for a spiral tree.
Do you have a single strand of pixels that spiral to a point at the top of the tree or do you have something that has multiple strands that spiral?
Are they pixels or are they dumb RGB or even AC lights?

Offline Gilrock

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Re: spiral tree
« Reply #2 on: March 10, 2018, 01:18:22 PM »
Did you use the Tree model to create the spiral?
Have you tried selecting Single Line for the Render Style?
Have you used a Morph to create a meteor?

Offline bobschm

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Re: spiral tree
« Reply #3 on: March 11, 2018, 07:24:51 AM »
Ok, I'm just starting to investigate xLights so clearly I have a large learning curve ahead of me. I created the prop as a spiral tree, one strand of 50 RGB nodes, spiraling up from the lower left to a point at the top. I got a snowflake effect to fall and accumulate on it. I assume that rendered as a model. Can I swap between strings and models on the fly inside a sequence? Where should I look for info on this?

Thanking you in advance for your patience!
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Offline Ebuechner

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Re: spiral tree
« Reply #4 on: March 11, 2018, 09:17:15 AM »
Look in the layer settings window for a box that says render style they'll be a drop-down for different options including single line which is what I think you want to try.

Offline bobschm

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Re: spiral tree
« Reply #5 on: March 12, 2018, 07:49:52 AM »
Got it. Thanks!
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