Author Topic: Adding in (fake) null pixels  (Read 419 times)

Offline allknowing2012

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Adding in (fake) null pixels
« on: November 29, 2018, 08:03:02 AM »
(Keith answered this on zoom but I guess I missed the details).

So I have Prop1 connected to Prop2 but I needed to add some pixels in between to get the data to flow. No F-amps available so I used 2 bullet pixels.

Prop1         #1:1   for say 10 pixels
FakePixel    >Prop1  for 2 pixels
Prop2         > FakePixels

This works but it lights up those fake pixels.

I think Keith was saying I can do:
Prop2 >FakePixels:nullpixels=6  ?

What is the syntax?
..what are the "Set Null Pixels" option in the Controller connection, do I need to use that?

Offline allknowing2012

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Re: Adding in (fake) null pixels
« Reply #1 on: November 29, 2018, 09:55:07 AM »
I was over thinking it...
So
Prop2 should be
Prop2 > Prop1:5    < start on the 5th channel.

Now Check sequence says this is an error ..
Uploads say its a warning ..
It should be "okay" will the "ERR" be a problem?

Non contiguous channels on controller ports   [4 fake null pixels here]
    ERR: Model 'Window Frame-Upper-2' and Model 'Window Frame-Upper-1' are on controller IP '192.168.1.50' Output Connection 'WS2811:15' but there is a gap of 12 channels between them.
    ERR: Model 'Lg Star - 01' and Model 'Spiral Tree-1L' are on controller IP '192.168.1.50' Output Connection 'WS2811:5' but there is a gap of 12 channels between them.

Offline Gilrock

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Re: Adding in (fake) null pixels
« Reply #2 on: November 29, 2018, 10:20:48 AM »
I don't get starting on the 5th channel.  Every null pixel will require 3 channels.

Offline keithsw1111

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Re: Adding in (fake) null pixels
« Reply #3 on: November 29, 2018, 11:31:14 AM »
It should be :4 or :7 to skip 1 or 2 pixels. You will get the channel gap error but it will work.

Offline allknowing2012

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Re: Adding in (fake) null pixels
« Reply #4 on: November 29, 2018, 12:04:49 PM »
Yea my bad math :-) (2x3) not (2x2 :-) ) As long as the "ERR" is okay .. I will go with it.