I have an issue when spinners are converted to LOR, and then imported.
I have 3 Spinners - each having 12 legs, 8 pixels per leg. Starting location is Center - Counter Clockwise.
First the good news.. white renders as expected (RGB on for all pixels)
When I use Red to turn on all of the pixels, sometimes the Red and Green are on, other times the Blue is on, some pixels are skipped.
When I use Blue, sometimes the Red is on, other times the Red and Blue are on. Some pixels are skipped here too.
When I use green, sometimes the green is on, other times blue is on.
Not sure what is going on. I have tried deleting the spinners and recreating them. Same issue.
I have other RGB elements such as window frames, and strings which all render correctly.
I am using version 2018.44