Is there a preferred Matrix layout (horizontal vs vertical) when it comes to xLights rendering algorithms?
My guess is that once it is rendered into FSEQ format, it becomes a moot point, but just curious if the xLights code handles one direction better than the other?
(I ask because I currently have four P10 panels. The individual panels are assembled in "portrait" orientation but I have them defined in xlights Layout as Horizontal)
or is the difference so minute that I should find something else to worry about?
