Can I set up a tree using a combination of xLights and E682's to follow a pattern of:
- Zig: 17 pixels
- Zag: 17 pixels
- Null: 2 pixels
- Zig: 17 pixels
- Zag: 17 pixels
- Null: 2 pixels
- Zig: 17 pixels
The Zig and Zag part I can set up in the controller.
Not sure how to set up the nulls though? My controllers don't support Virtual strings and only allows nulls up front.
I know I can put 4 extra null pixels after the prop, then swap them into place inside the .fseq files itself, but just wondering if there is an easier way already.