Author Topic: Converting from LOR to FSEQ  (Read 3010 times)

Offline starzen

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Converting from LOR to FSEQ
« on: December 12, 2014, 04:10:54 PM »
Converting some sequences to FSEQ to try running FPP

my setup in LOR is as follows

LOR Units
#1 AC 16 Channel
#2 AC 16 Channel
#3 AC 16 Channel
#4 DC 16 Channel
#5 AC 16 Channel
#6 AC 16 Channel

DMX (Entec USB PRO)
1 Universe DMX
first 18 channels not used in this display
then a bunch of RGB channels

E131
7 Universes

2 of the LOR units are not connected in the display and none of the LOR units use all 16 channels

I converted the sequence and checked Map Empty LMS channels. I even added some channels for the missing controllers because i thought maybe it is an issue with the controller not being used in the sequence

I tested in FPP to make sure FPP talks to the proper channels. testing unit# 6 I can turn channel 81 on/off properly but the data from the LOR sequence for unit #6 channel 1 is not showing properly
LOR Unit# works properly

The DMX and E131 data plays properly

here is what the conversion  shows

Reading LOR sequence
Channels found so far: 1000
Channels found so far: 2000
Track 1 length = 18000 centiseconds
LOR Network 0:  55 channels
DMX Network 1:  63 channels
DMX Network 2:  480 channels
DMX Network 3:  480 channels
DMX Network 4:  480 channels
DMX Network 5:  480 channels
DMX Network 6:  150 channels
DMX Network 7:  420 channels

my xlights config is as follows

LOR 96 Channels
DMX 414 Channels (tried to make this a universe with the LOR channels - could this be the issue)
E131 Univ2  480
E131 Univ3  480
E131 Univ4  480
E131 Univ6  150
E131 Univ7  510
E131 Univ8  510
E131 Univ9  510
E131 Univ10  510


any help appreciated

Mike

Offline flyinverted

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Re: Converting from LOR to FSEQ
« Reply #1 on: December 12, 2014, 04:57:04 PM »
For the conversion ONLY, I make my xlights config exactly the same way as the conversion messages show.

Once converted, I switch my NC show directory back to where it was, thus loading the original setup.

The conversion process is just bringing in channels. Where you put those after the fact is up to you.

A normal 24 CCR LOR conversion for me consists of LOR networks 0 and 1, each with 1800 channels.
Once converted, they play fine on 9 universes on E131.

Steve Giron
Maricopa County, AZ
xLights user with a boat-load of channels.

Do not ask to know all the answers, but ask to understand the question.

Offline starzen

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Re: Converting from LOR to FSEQ
« Reply #2 on: December 12, 2014, 07:15:30 PM »
the problem I seem to be having is that somewhere in the middle somethings going wrong

the first 16 channel seem to be converted properly. after that I don't think any of the LOR channels converts to the proper channels

not sure what it means when the conversion says

LOR Network 0:  55 channels

I have controllers numbered 1 to 6 but I don't use all channels and I have 2 controllers not in use right now

interesting when I add a channel to the sequence for each channel 16 on each controller the channel count goes to

LOR Network 0:  96 channels

will try tomorrow to see if this makes it work

 

Offline starzen

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Re: Converting from LOR to FSEQ (SOLVED)
« Reply #3 on: December 13, 2014, 12:23:46 PM »
Just to update that was the issue

I had several channels that I didn't map at all in the sequence.

once I added all the channels as empty channels in the sequence the file played properly in FPP

I simply made a group called unused and stuck them all in there