Author Topic: 3 Axis Skull Support  (Read 467 times)

Offline michaelc

  • Newbie
  • *
  • Posts: 44
    • View Profile
    • Gothambeat
3 Axis Skull Support
« on: May 02, 2025, 08:29:51 AM »
I had played with the original 3-axis skull changes that Gil made a few years ago.  I see that there have been significant changes.  I'm trying to setup a skull and I'm having issues getting it to work.  Some specific questions:
1) Do I need to setup servos first than link them to the skull
2) Does the skull support the faces effect for lyrics
3) I have a skulltronix BOC board, Frightprops DMX-Servo as well as some of the Arduino based boards.  Assuming I hook them all up to a DMX outputs of FPP's  when looking at the min/max settings, shouldn't they be in the "DMX" ranges?   I"m seeing ranges of 500-1250
4) Is there an updated tutrorial on how to set up skulls using the new code?  I've only found the original one from Gil 5 years ago and Experience Lights 3 years ago. (Note:  The experience lights uses Servos as the primary control and then links to the Skull)

ANy help/guidance would be appreciated. Thanks
Michael