So what's happening here is the model groups were like 400x400 pixels. So I was getting the correct size it's just that when I calculated cell size for my grid the result was less than 1 so you got a 0x0 grid. I try to fit the entire grid into the view. I guess I could put a minimum cell size in there and then the scrollbars would activate. It won't be as easy to work with the window using scrollbars but at least you will see something. Dan has an update coming where you will be able to make the model group canvas smaller so that it may better fit the models in the group.
Well, if you maximize the window, the 400x400 grid would likely show up.
Also, if you flip to using doubles/floats for the rendering, that would be another big help, particularly for those of us on Retina MAC's where "1" is really two pixels. For us, the smallest unit could be 0.5x0.5. That said, I think I'd prefer the grid to start representing 2 rows or 3 rows or something once the width/height is over 100 or something. Since the Morph values are integers from 0-100, having smaller subdivisions won't really buy anything.